The starting process of the eight-character Universiade

Universiade and fleeting time interact first.

It doesn't matter whether time is king or luck is minister. Imagine if this year is Jiayin, and the wood is strong enough. Are all people who like to use wood lucky, those who avoid wood are unlucky, and not many people in the world have the same fate? The Universiade is equivalent to Liu Yi's monthly construction, and the fleeting time is equivalent to the daily construction. Both have the same merits and rights!

First of all, the Universiade interacts with the branches of the fleeting year, through covering the head, cutting off the feet, closing the branches and breathing, and generating grams. That is, to judge the rise and fall of the five elements of the Universiade. Generally speaking, the role of branches is greater than that of stems, because branches are equivalent to the roots of a tree and stems are branches and leaves. When branches and leaves are cut off, as long as the main stem is still alive, if the tree is uprooted, it will be completely abandoned. Of course, if the branches feed each other, they will be more energetic.

Then the cadres and branches in the auspicious year will interact again. If it is mutually healthy, it depends on whether the powerful people are happy or jealous. If we combine with each other, those who combine are strong, those who combine are weak, and those who are vented, consumed and tripped by the combination are weak, depending on the likes and dislikes of the results. If the interaction is a rush, the strong is strong and the rushed is strong, the weak is scattered by the rushed, and the rest is weak, depending on the result, it is good or bad.

If the lucky stem or the lucky branch has the same value (that is, some kind of joy or jealousy), then the lucky stem or the lucky branch will play a great role and produce good or bad luck accordingly.

After the interaction in the auspicious year, it is generally auspicious, especially the combination, as long as it is not a combination. Of the four pillars, the strong ones are okay when washed, and the weak ones are scattered when washed.

If the original game has a rush and luck is combined, it is a solution; If the original bureau has a combination, it will rush to solve the problem.