I was invited by my classmates to play Zhu Xian on June 16th, but they stopped playing on June 18th. I was the only one who continued to play, and during this period I continued to practice hard at Qingyun. . Since I was always bullied by a certain villain named Menqian Yizhihua when I was at a low level, I have been working on how Qingyun can level up faster and have stronger PK. Now let me share my experience.
First of all, add points: My method of adding points is selective, that is, some points must be added, and some points can be chosen according to personal preferences. Write the necessary ones first, then the optional ones.
Newbies: Must add 8 points for heavy attack 2 and alertness 6
Explanation: Generally, the points added are +9, but I personally saved 1 point here because of levels 6 and 7. It's just that the total resistance difference is 2. Later, the resistance will be 100~20. The difference of 2 points is not much, and there is an option to add points later, so you can make up for this place.
1st level: must add 22 points (it should be added to 24 points, so if you have 2 points, you must choose this level). Actually, 24 points will be added.
Ice must add 1 point. Transition can be done.
Xiaoyaoyou must add 4 for transitional purposes
Wuqi Chaoyuan must add 8 (full)
Explanation: Qingyun's self-destruction in the later period is directly related to the true Qi Hook, Ghost, Hehuan, and Tianyin also need to replenish the upper limit of Qi, so the amount of Qi is very important. So it’s a must-order, and there’s nothing much to say.
Mysterious Mirror must add 6 (full)
Explanation: Halo resistance is very important, or it is better to add this than anything else.
The health master must add 3 (full)
Explanation: Originally, this skill has no practical use, but there is a skill in the Book of Heaven that converts the points invested in all sect skills into 40 The upper limit of qi and blood, and there is nothing else to add to this weight, so add it here.
The above are the 22 points that must be added, and 2 points must also be added to this level. My additions are to add 5 points for Xiaoyaoyou and 2 points for Ice. The reason is that after getting off the mount and using Xiaoyaoyou, the running speed is faster than riding a horse, and there is no place to put the remaining ice, so I have to put it there. Would anyone say that the ice is not hot enough? My opinion is that the slowdown effect is really useless. That effect may be useful in duels. When fighting monsters and fighting in the field, the basic slowdown can be ignored.
This adds 24 points to 1 weight.
Level 2: must add 22 points (it should still be added to 24 points, but there can be many additions here, see the details later)
Black Ice Thorn must add 1 transition skill
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The air control skill must be increased by 2, and it can be transitioned
The Shaoyang Sword Qi must be increased by 9 (full)
Explanation: This is the most controversial point, there are many People think that Shaoyang does not need to be full. In my opinion, Shaoyang is Qingyun's most signature skill in the early stage. It has powerful attacks in the early stage and is mainly used to target monsters in the later stage. Because Shaoyang's Heavenly Book in the Heavenly Book is used for transition, it must be filled up. So regardless of any bonus, when the Heavenly Book is full, Shaoyang's level 9 immobilization ability is 210 points, and the time is 9.9 seconds. In this way, when killing small monsters (the big BOSS is all immobilized and immune to stuns), you can not pin the monsters (for example, many people use it to save medicine when killing people together). When single P small monsters, first immobilize Shaoyang. Basically, within 9 seconds of flat slashing, the monster will fall down. It only costs 500 mana to kill a monster. Of course, the most important use of this skill is in PK. Hehuan is immune to this skill and will not be considered. In a duel, you don’t need this skill when you reach level 150 and just self-destruct. However, in gang battles and field multiplayer PKs, it is a very practical tactic to use Shaoyang to target the main force chasing the opponent, and then a group of people go over to beat him. So Shaoyang point 9 here.
True Essence Body Protection must add 3
Explanation: The +3 here is used as a transition, or it can be +7 (I am +7), which is practical. Skilled. More details later.
Nan Hua Sutra must add 6 (full) to increase the upper limit of true energy
Bing Xin Jue must add 1
Explanation: The must add 1 point here is for Cooperate with the Heavenly Book to clear the cooling time of the Celestial Bodyguard. Also a bit full of additions.
The above is a must-add point of 22 points, but the various additions generally require more than 24 points to be invested here. Here are several skills that you can choose to click on:
Xuan Bingjian 3 Qi Huanshen 1 or 8
Explanation: Because there is a skill in the Book of Heaven that returns to basics, that is After using Qi Qi to restore the spirit, the damage will be increased by 6% within 6 seconds, so that using self-destruction in the later stage will increase the damage a lot. Those who practice Qi +1 only use this effect, and those who practice Qi +8 can get back a lot of mana and save a lot of medicine after leveling up with the Heavenly Book (because the Heavenly Book for Qi training is necessary for self-explosion) ( But +8 requires sacrificing subsequent points).
Zhenyuan Bodyguard 7 (full)
Explanation: This has always been a zhenqi shield, which is very popular with everyone, but it has an effect in the later stage. It can be used with Bingxinqing cooling to protect yourself. It takes a long time, but the left and right are limited. It was also used for leveling in the early stage, so here is a kind of top-up addition.
Bing Xin Jue 6 (full)
Note: +6 here is strongly recommended by many, many people, but I do not recommend it.
The reason is this: after Bing Xin reaches +6, combined with the Heavenly Book, if you wear the Bing Xin Que Jade amulet, you can increase your defense by 24%, but the 24% defense is not enough to prevent monsters from breaking through your defense, so you need a 105 doctor Only with + defense can you hold off monsters. Even so, when there are monsters in the group, you can only take a break for 4 cars in a row (use Tianxian for the first car, use Bingxin immediately after it is finished, use Tianxian for the second car, only use Bingxin for the third car when Bingxin has cooled down, and use Tianxian for the fourth car) . And if Bing Xin only clicks 1, you can also rest for 3 cars in a row when the monsters are swarming (use Tianxian on the first car, use Bing Xin immediately after it is finished, use Tianxian on the second car, use Tianxian on the third car when Bing Xin has cooled down, and use Bing Xin immediately after finishing) . After all calculations, the efficiency of the group of monsters is not much different. Of course, it is not ruled out that some people like it to be a little faster, so there is this addition.
Probably, points can be invested in the above skills. There is another question here about breaking demons. Some people say that with that skill, you can instantly burn 100% of the blue mana when combined with the Book of Heaven. But first of all, the BOSS and mobs in the game are immune to the blue burn. It is useful to play with it in a duel. In the field, you drink big blue and burn the empty mana. Just replace it right away, it's basically useless. The most important thing is that there are no remaining points in the Book of Heaven that can be added to the Book of Heaven to defeat demons.
This concludes the discussion of the second round of adding points. Because the next three options to add points are almost mandatory, we only count the 22 points that must be added for this round. The other points should be calculated with the points saved later. Consider everything together and choose based on personal preference.
Then this doubles + 22 points.
3rd level: The 3rd level is the most uncontroversial, adding 24 points
Five Thunder 1, transitional ability
Emperor's Internal Classic 3 (full), passive + resistance Sexuality must be full
Kenshin Transparency 6 (full) + Passive skills for attack
Celestial Body Protection 5 (full) Essential skills for group monsters
Qiwu Lun 7 (full) + defensive passive skills
There is nothing to add in Furious Sword Crazy Flower 2, this skill is more useful than group determination
Such a *** At 24 o'clock, the only question is why Thunder Fury is not added. The reason is that the casting time is very long, the cooling time is also very long, and there is no damage, and the group attack is of little use. In the end, the Divine Sword and Thunder Control Technique can be used again and again. So it is not added here.
Level 4: 44 points must be added
Shuangtianxuewu 3 can be transitioned
Invisible Avenue 3 (full)
Explanation : This skill is a must-have skill for Qingyun to defend against seconds. The ultimate effect when combined with the Book of Heaven and the Talisman is a 95% chance of reducing the damage by 90% (using the Tianjuan Youdao Talisman) or an 80% chance of reducing the damage by 100% (using the Xiantian Gang) Air Talisman), which is basically invincible. So it must be full.
Tianzhu Sword Qi 9
Explanation: This skill is Qingyun’s most powerful single attack skill besides Zhenyuan Huashan. After clicking the Heavenly Book, Qingyun with 150 can use this skill. Over 10,000 damage, and this skill has continuous and stable output (8 seconds cooldown), unlike Hua Shan who specializes in PKing people in seconds. So it must be full.
Seven Tribulations Dragon-Slaying Technique 9
Explanation: This skill is controversial because its attack output is not as high as Tianchu Sword Qi (the total of the 2 additional attacks is greater than Tianchu, However, Tenchu ??adds 9% of the maximum infuriating damage. When it reaches 150 infuriating 3W+, then the 9% damage is nearly 3000! Moreover, this skill has 2 attacks, which is equivalent to breaking the opponent's defense twice, so the 2 attacks add up. The damage has never been higher than that of Tianchu), but it is also Qingyun's only two high-output and stable single-attack skills. Considering the continuous attack and the status of this skill in the novel, please max it out.
Extreme Cold 7 (full)
Explanation: This skill is not obvious during PK, but it is very useful when fighting BOSS. If 50 people kill BOSS at the same time, you will lose Without the BOSS's 400 defense, 50 people can get 400 more damage per person with one cut, which is 20,000 damage. They can cut about 25 cuts in 16 seconds, which is equivalent to putting a BOSS with this skill. We have dozens of W more health, and the output attack is greatly improved. ! So click full
Tian Xuan Bing 6 (full)
Explanation: This refrigerator skill is used to temporarily save your life. During PK, it can make the opponent unable to hit you, and then Recover blood and deal with sneak attacks. When fighting a BOSS and your + can't come back to health, use this one to temporarily alleviate the crisis. Overall very useful, so fill it up.
True Yuan Huashan 7 (full)
Description: Qingyun’s single-second signature skill! There’s not much to say about filling it up.
In this way, the points for level 4 have been added. It should be noted that Tiandi Buren and Tianji Seal can be omitted, but they are very useful skills. We will come back to allocate them after all the points have been added. Points here.
5th level: 14 points must be added (the first group skill can only be 3 points), but usually it is 17 points (it is the ultimate skill after all!), so we will count it as 17 points later. .
In this way, the must-add points we have used are: 8+24+22+24+44+17=139 points
The remaining points are 11 points, of which there are at least 2 points It should be added to the 2nd layer.
For these 11 points, the better skills we can choose are the following:
Alertness 1 (original 6, +1=7)
Xuan Ice Thorn 2 (original 1, 1+2=3) Qi Huan Shen 1 or 8 (original 0, 1=1 or 8=8)
True Essence Body Protection 4 (original 3, 3+4=7)
Bingxinjue 5 (original 1, 1+5=6)
The above 4 skill descriptions are all at the front
Heaven and Earth Unkind 1 (original 0, 1=1)
Explanation: Although the 5th level group attack is better than this, you can only practice it by yourself at level 120~135 (don’t expect it Someone brings it), and this skill is very useful in group attacks, so +1 is recommended.
Tianji Seal 6 (original 0, 6=6)
Explanation: Qingyun's only formation, said to be very practical in group P. It is recommended to order here, but you don’t have to order all 6 points. It is recommended to order at least 1.
We also have points to invest in the above skills, and there are 11 points left. It depends on personal preference. My additions are True Essence Body Protection 4, Heaven and Earth Buren 1, Black Ice Thorn 2, Qi Rejuvenation 1 Tianji. Print 3. Of course, you can also choose other skills according to your personal preferences.
This is how you add points to skills. Let’s talk about adding points to Heavenly Book:
Compared with adding points to skills, it is much easier to add points to Heavenly Book, because the first few most important skills must be filled with points. Book, and in the Book of Heaven there is also a Jue Sheng Abandoned Wisdom (self-destruction, necessary for group seconds) which is a must. Therefore, the choice of adding points in the Book of Heaven is much less selective. The method is as follows:
In Xiuyuanli, in addition to All the ice secrets are full. In Yu Jian, click in order until Tianjuan Youdao. This leaves 3 points left. If you like to use sect magic weapons, you should click on the Expelling Object Technique. Personally, I click on Tianzhu Zhenjue 2, Qi Control Liuhe 1.