Why not change the pit? . . This is a problem. If you don't want to pit, you must figure out the positioning of each hero. Low-end games are generally 1-2, 1-2AD, 1. If you see teammate Arihoshi, don't choose. . . When you see that your teammates are all in melee, take an ice or something silently. When you start to queue up, remember to be obscene. . . AD try not to be too far away from the tower, insert an eye in the downhill of the river for the first time, and don't be greedy for the money of the military line. . . In order to avoid being missed by GANK and his teammates, you must quickly retreat behind the tower. . . Don't think about killing people. A plate of 20 heads is enough for the high-end bureau. Then, don't blindly do big things. You must start hitting Dolan against the wind. Don't leave meat in the team battle. Hold your thighs tight and shrink back first. . . Look at the opposite skill is still similar, disabled, rushed up, and rushed to the back of the crispy skin. . . In short, don't always change heroes, use a good one and fight slowly, and you will always climb out of the pit. . . . Pure hand tour, hoping to help LZ!
Don't spray the great god, that is my opinion. . . There must be a god who plays man-machine NB. You are just a few geniuses. . .