The eight-character meridians collide with each other. As far as the five elements are concerned, the main flush is purple water, because noon is fire. Children are water, and fire and water take the initiative. So generally speaking, the meridians collide with each other, and the probability of fire injury is mostly.
If the meridian collides with each other, the water will appear again in the Universiade or fleeting time, which is equivalent to two waters rushing into one afternoon fire. At this moment, the afternoon fire will definitely get hurt. When this happens, it is easy for bad things to happen.
It is even more dangerous if two people have already killed an afternoon fire in the eight characters. Once time passes, they encounter water again, which is equivalent to three people fighting to kill an afternoon fire. The midday fire is bound to be damaged, which means that the fate of the Lord is prone to danger and disaster. Generally speaking, three strikes and one strike are very strong impacts, and the degree of harm is relatively large.