Skateboarding has 20 basic action names. Skateboarding is one of the most popular extreme sports at present, and it is very sought after by young friends. There are also many kinds of skateboarding skills. Skateboarders' skateboarding movements are cool and cool. Let's share the names of the 20 basic movements of skateboarding.
The name of the 20 basic movements of skateboarding is 1 1, and the normal posture is the normal posture with the left foot in front and the right foot in front of high flying.
2.fakie: slide to the end of the board in a regular posture.
3.switch: that is, do various actions in a posture opposite to the normal posture (if it is normal, change it to fly high).
4.nollie: Attitude-Combining the anti-foot posture with the backward sliding posture is nollie posture.
5, mongo: posture-this is a very awkward posture, that is, the front foot slides and the foot is placed on the board.
6. Body change: This action is extremely simple, that is, after the body jumps, it turns 180 degrees in the air and then falls on the board, usually combined with other actions such as kicking.
7. Ollie: that is, take off with both feet. This action is the threshold for skateboarding to enter the international stage, and I think it is also the reason why many people set foot on skateboarding. (Origins of Ollie: Ollie was initiated by American skater allan gelfand, and his nickname was Ollie.
8. Forward jump (180 Ollie): that is, after doing Ollie, in the process of people and boards rising, the belt board turns to the back of the body 180 degrees and then lands.
9. Internal jump (back 180 Ollie): Similar to the previous movements, they all turn to the inside of the body.
10. Slide the rear wheel (manually): After sliding and maintaining a certain speed, lift the front wheel with the tail of the rear pedal (the tail of the pedal does not touch the ground), and only use the rear two wheels to skate. Ollie's manual refers to Ollie before doing this action.
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12, pop shoveit: this usually points inside. Stand like ollie. Press down the tail of the pressure plate with the back foot, then pull the plate with the front foot to change it, then jump into the air, wait patiently for the plate to turn 180 degrees, and return to the plate to bend your knees to cushion.
13, kick: this is the fundamental action of the road. Before learning this action, you must practice Ollie. The hind foot is placed at the end of the board (the center of gravity of the sole is placed in the middle of the board), and the front foot is placed near the front axle screw, which is roughly at a 45-degree angle with the board edge. It is best to place the two heels outside the board edge. Just like Ollie, the back foot is on the ground and the front foot is brought up with a board. The difference is that when the toe of the front foot reaches the board head, gently kick forward and outward, and the body jumps into the air together. When the board turns 360 degrees, connect the board with the back foot, then stand back on the board and bend your knees to cushion it.
14, heelflip: similar to the previous action. However, the standing posture of the front foot is different: the front toe should be placed behind the front axle screw to feel comfortable, and the toe is located outside the board edge. After Ollie, kick the front foot and heel forward to the inside, be careful not to push too hard and leave the skateboard together. After the board changes vertically by 360 degrees, the back foot can be connected to the board.
15, cavallero: This operation was named after Steve cavallero. Specific practice: slide in an inverted position, and after the back foot slams the tail of the pedal, the front foot looks like Ollie with the board up, which makes the person and the board change inward 360 degrees. This action is difficult, the key is to be quick.
16, nonconformity: grab the board by hand and slide to the obstacle at a proper speed. When the wheel is about to approach the obstacle, the front foot will leave the board, and the rear foot will step on the board tail together, and the foot will try to step on the obstacle and the hand will try to grab the board head. After completing the action mentioned in the last step, the action will not stop, and the front foot will try to jump back to the board, and the front foot will fall near the front axle, ready to fall and bend your knees to balance.
17, 360 flip/kick over 360: put the back foot at the end of the board and the front foot slightly forward; Press the tail of the board hard with the hind foot, and at the same time there is a poking action. Turn the board with your front foot like a kick, wait for the board to rotate 360 degrees between your legs, then connect the board with your back foot and bend your knees to cushion it.
18, nollie: This action is based on Ollie. The front foot is placed on the board head and the rear foot is placed in the middle of the board. Put down the board head with the front foot, and pull up the back foot together. After feeling that the board has reached the highest point, flatten the board and bend your knees to cushion it.
19, external jump 5050: internal jump 5050 is similar, but the body turns differently. Approach an obstacle with a small viewpoint, jump in and let the board fall on the obstacle. At this time, both bridges are located on obstacles, the front foot is placed on the front bridge, and the rear foot is placed between the rear axle and the plate tail. Be careful not to lean forward or lean back. Because the inertial board will slide, when you want to fall or slide to your head, gently press the tail of the board, just like landing manually. Pay attention to knee flexion maintenance after falling.
20. Great rotation: slide quickly, with the back foot at the end of the board and the front foot in the middle of the board slightly shaped like a popshuvit. While doing 180 internal jump, pull the back foot to make it change. The front foot is used to prevent the plate from turning over when the plate rotates laterally. After the board rotates 360 degrees, the body also rotates 180. Go back to the board and bend your knees to keep your balance.
20 Basic Action Names of Skateboarding 2 1, Standing Skateboarding
There are two kinds of standing posture: one is that the left foot is in front and the toes are to the right, which is also called forward standing posture; The other is that the right foot is in front and the toes are on the left, which is also called reverse standing legislation. Most people use the former posture when skateboarding. The technologies introduced later are all based on this station method. If you feel uncomfortable standing like this, you can also change the direction and adopt the second standing posture.
(1) Preparation: Stand on your feet and put the skateboard flat on the ground in front of your feet.
On the board: first put one foot in front of the skateboard and the other foot is still on the ground.
(2) The center of gravity of the body moves to the feet that have been placed on the board, the upper body leans forward slightly, the knees are bent, and the arms are extended to maintain balance.
(3) Gently push the foot on the ground, then put it on the skateboard and put it behind the skateboard. At this time, the whole body and skateboard began to slide forward.
When getting off the skateboard:
(1) When the skateboard is still sliding forward and has not stopped completely, put the center of gravity on the front foot, and then put the rear foot on the ground like a landing gear.
(2) After the hind feet land, the center of gravity immediately shifts to the hind feet, and then the front feet are lifted so that both feet land on one side of the skateboard. When you can get up and down the skateboard freely, try to change the position of your front and rear feet and get familiar with the posture of reverse sliding.
2. Inertia sliding
The skater puts his right foot on the right side of the middle and front part of the skateboard. Step on the ground with your left foot and focus on your right foot. Pedal the skateboard with your left foot to slide forward, then lift your left foot to step on the tail of the skateboard, keep standing balance, slide for a while, then pedal with your left foot and repeat the action. Repeat this exercise, and you can do long skating after you master it better. At first, you can do 10m and 20m, then increase it to 50m and 100m, and practice repeatedly until you can easily and skillfully speed up the taxiing. It is the direction and speed of the skateboard that needs to be mastered.
3. Obstacle sliding
Emergency stop and sharp turn are very important techniques in obstacle skating. When sliding down the slope, the speed is relatively fast. You should learn to use the method of stopping the board while keeping your feet on the skateboard, and turn the skateboard horizontally to brake when you are hungry. There are two ways to change the speed of skateboarding: one is to control the center of gravity with the hind foot and try to make the body lean forward to drive the skateboard forward; The second is to beat the elastic skateboard surface with both feet and slide forward by elasticity. As long as you have good balance and flexible feet as mentioned above, you can master the skills of obstacle skating.
Slide the skateboard forward to make it reach a proper speed, and straddle the two ends of the skateboard as far as possible. Put the center of gravity on the front foot, that is, the left foot, tilt the tail of the board and rotate it clockwise 180 degrees (backward or outward). If the action is correct, the skateboard stands upside down and the right foot becomes the supporting foot.
4. 360-degree rotation skills in skateboarding
The skater can find balance by slightly pushing and turning during the skating, and can swing back and forth or turn in circles. Try to keep the skateboard level. When you are ready, swing your arm counterclockwise. At the same time, keep your balance and make a final push to the left. The center of gravity falls on the right foot, and the arm swings to the right, driving the whole body to rotate. When rotating, the rear wheel is the shaft. Try to keep the rear wheel level. Don't lift the front end of the board too high. In fact, there is no need to pay attention to the front end of the skateboard. As long as you focus on the tail of the board and increase the rotation, the front end will naturally rise and the height will be just right.
5. Single-wheel rotation skills in skateboarding
The skater drives to a suitable speed, tilts the front end of the skateboard and rotates 360 degrees with the rear wheel. In order to keep a good balance, try to keep the skateboard in the air for a long time. Grasp the front end of the skateboard with your hands, keep a balanced fulcrum, and make people rotate with the skateboard. Then step on one side of the skateboard with your back foot, and grasp the skateboard with your hands to make one wheel of the rear wheel leave the ground for at least two turns.
6. Slide downhill
Try to choose a long slide, preferably a fast slide section, a medium slide section and a buffer section extending far away. This kind of slide is most suitable for beginners to practice downhill sliding. The technical focus of downhill skiing is control, followed by speed. First, learn to slide steadily. When sliding downhill, put your feet on both ends of the skateboard. When turning or crossing mountains, move your feet to the center of the skateboard. Your face and body should face straight ahead, squat down, your thighs are close to your chest, and your hands are straight.
7. Circle skills
The skater pushes the skateboard forward, then stands, his feet spread apart and his left foot moves flexibly. Press the weight at the end of the board and raise the end of the board by an inch or two. When the plate end is in the air, the body rotates clockwise; When the front wheel hits the ground, the skateboard deflects to the right. Connect this series of movements and keep practicing.
8. The next hurdle skill
When approaching the roadblock, shift the center of gravity to the back foot. When the plate end crosses the ridge, lift the front wheel. Keep this position, squat slightly, and prepare to land.
9. Climbing skills
When approaching the barricade, the skater shifts the center of gravity to the back foot and lifts the board end to make it jump over the edge of the barricade before reaching the barricade. Quickly shift the center of gravity from the hind foot to the front foot in the air. Press the front end of the skateboard onto the steps, so that the tail of the skateboard also goes up the steps.
10, seesaw skills
Push or push the skateboard to the sliding speed. The tail of the right foot pedal, the front end of the left foot pedal is used for control, or the rear side of the front wheel is used for seesaw. Move the center of gravity to your right foot, lean forward and let the board end stay in the air for as long as possible. You can let the tail of the board gently scrape the ground from time to time to maintain balance.
What are the skills of skateboarding?
1 1, 180 degree warping stop technique
In the process of sliding, the plate end must be inclined until the plate end scratches the ground. At the same time, the whole body rotates clockwise 180 degrees. If the seesaw keeps pace with the rotation and the supporting feet are stable enough, the skateboard will rotate 180 degrees and stop.
12, Heel Hanging Skills
Keep the skateboard at an appropriate speed and rotate the front foot so that the toes point to the tail of the board and the heels overlap with the tail of the board. Focus on the big toe of the left foot, and slowly move the other foot to the front of the skateboard. When the heel is suspended, the knee bends to maintain balance.
13, chessboard rotation skills
Skaters skate first. Move the left foot so that the heel is pressed against the end of the board. The center of gravity falls on the big toe and moves the right foot to the other board end. Move the center of gravity to the right foot, making it the axis of rotation. The left foot rotates clockwise around the right foot, so does the right foot, and finally keeps balance with the left foot.
14. Spinning and jumping skills in skateboarding
The skater slides in the car, keeps the skateboard level and squats slightly. Jump up and rotate 180 degrees. If you slide forward by pushing, your legs will be slightly closed when you take off. When you fall, the distance between your feet is about 30 cm. Don't worry about the exact location of the fall, just put your feet on both ends of the skateboard.
15, jumping skills of skateboard
Prepare to jump. When taking off, the movements are steady and easy to control. The length of the leap depends on its own situation. When you fall, your center of gravity falls between your legs, your left foot is in front, and you need two skateboards.
16, people jump separately.
Slide forward. In the process of moving forward, the feet are close to each other. The foot is placed in the front half of the skateboard, but behind the front wheel. Jump vertically when approaching the crossbar. Keep your eyes on the skateboard
Try to fall in the middle of the skateboard, which is roughly the same as the take-off position. If the force is uniform when falling and the legs are slightly bent, the impact force falling on the board will be easily offset.
17, people jump with the board
When the skater is driving and sliding, when approaching the obstacle, his knees are slightly bent, his arms are pre-swung, the front end of the skateboard is tilted with his hind foot, and the skateboard is taken over the obstacle by speed inertia. Pay attention to the cushioning effect of your legs when landing. The center of gravity is always between your feet, and your legs are slightly bent.
18, belt friction skills
The skater glides by car. When approaching obstacles, your knees are slightly bent, your arms are pre-swung, and your hind feet use your body to force the skateboard to fly. Keep his eyes on the skateboard and pay attention to the balance of the edge of the obstacle. When falling, the center of gravity falls between your legs. Pay attention to the cushioning effect of your legs when landing.
19, bend over
Skateboard forward or slide down the slope. Put your feet side by side behind the front wheel of the skateboard. Lean forward and grab the front of the skateboard with both hands. Put your arms around your knees, squat slowly, and keep your hips close to your heels. Tilt your body left and right, and adjust the end of the board with both hands to control the direction.
20. Stop
Get off the skateboard directly and pick up the board, or rub the ground with the foot root that usually supports the ground to slow down; You can also press down the inclined part of the skateboard with your back foot to stop the board at 45 degrees immediately, but this method will make the bottom end of the board seriously worn.
20 Basic Action Names of Skateboarding 3 Precautions for Skateboarding Beginners
1, practice taxiing first.
Focus on your still feet and lean forward slightly when you slide to the ground. There is no trick. Slip more, and it will be stable.
Step 2 turn
Which foot do you usually use to support the ground? Just put that foot at the end of the board and exert force, and the other foot will be slightly lifted, and the board will be tilted. Then do a proper rotation with your hands and body (especially your waist) (you can get the hang of it with regular practice). Use the force of body rotation to control the angle of rotation.
stop
The most common way is to come down and pick up the board directly, or to slow down by rubbing the foot of the foot that usually slides on the ground; You can also press down the upturned place with your back foot to stop the board at 45 degrees, but I don't encourage you to use magic. If you use it frequently, the end of the bottom of the board will be badly worn. It is more difficult to jump up and grab the board, or use the upturned part in front of the pedal that you don't move, lift the other foot slightly, and make the board slide forward quickly (the body should lean back) by turning, and then stop.
4. bunny hop
You can try bunny hop after practicing your level and foundation. First of all, the hind foot should be placed in an inclined position, slightly suspended (that is, half of the hind foot is on the board and half is suspended), and the other foot should be placed between the left and right four screws (or lean forward a little, in short, don't exceed the front screw), and the toe should not exceed the edge of the board (it doesn't matter if it is slightly backward); Practice in the same place first, try to stand on the board and make a knife shape with your front foot, that is, draw forward obliquely with the outer edge of your shoes, that is, scrape the sandpaper on the board with the edge of your shoes and pick up the board. When you can jump and be stable, try to jump on a big, thin board. If you practice like this from the beginning, you will be handy at once.
5, 180 jump
After you are familiar with jumping, slide slowly, lean back slightly, press the back foot slightly to brush the board out, and pull the front foot backwards. At first, the board will often fly out. Remember to separate your feet from the general jumping station before jumping, and it is best to stand on your hind feet. The front foot stands on the four screws (the toes of the front foot should slightly exceed the edge of the board). After you are proficient, you can try to stand with your front foot in the same position as "jump", which will jump very high and turn to 180.