Lead: The purpose of team games is to bring members closer, so what are some fun team games? The following experience is recommended by me. I hope you like it.
1, ugly duckling race
Props: balloons
Rules of the game: hold the balloon with your knees and carry out the relay race. The fastest person wins. The ball can't land, can't pinch.
A big bluff competition
Props: Four balloons.
Rules of the game: Blow the balloon in one minute, blow it up or win. The time limit is one minute.
Step 2 wear slippers
Props: slippers
Participants: Divide into groups.
Rules of the game: each team will send 1 person in turn. Put the slippers five steps before the starting point. Go back to the starting point, rotate blindfolded for three times, and set out. The group that can advance five steps accurately, and the group that teaches more in slippers in the sixth step wins.
Reference: In progress, the other party can interfere with the wrong instructions.
3. Happy Hula Hoop
Rule: two people play on the field, while shaking the hula hoop and wearing the pin in their hands. Either side wears enough 10 pins first, which means victory! (Hua Huan, pin, plastic rope)
4. Guessing idioms by heart.
Rule: Work in pairs. A person reminds his partner with body movements or words (but can't say a word in the idiom)! (A4 paper, idiom)
5, three people crowded together
Rule: Every time 10 people take part in the activity, listen to the host's password "three people hold a group" in the music, and the participants can find two people to hold a group in the shortest time, so only one person will be eliminated! The host can shout the password according to the actual situation!
6, action solitaire
Rule: When two people compete on the field, one party makes an action first, the other party follows, plus a new action of its own, and so on! If you can't catch it, the Forgotten is out!
7. Say it backwards
Rule: First, specify the number of words in the question. For example, this round of questions must be within four words, which means that the person who asked the questions can say a word at will. "I am a good man", then the respondent must reverse the sentence just now within 5 seconds, that is, "I am a good man". If you can't say it or say it wrong, it's failure.
8. Make sentences collectively
Rule: Divide into several groups. The first member of each group prepares a pen and a blank sheet of paper. At the beginning of the game, the first member of each group writes a word on the paper at will, and then hands the pen and paper to the second person. The second person writes a word as required and gives it to the third member ... until a sentence is formed.
Requirements: If the sentence at the end of the queue is not finished, the players at the end of the queue will write the sentence completely, and then raise the sentence. Finally, the team that makes the sentence first wins with the fluency of the sentence.
9. Ssangyong Pearl Relay Race
Rules: Two athletes in each group will put a ball between them and then walk forward for the relay race. The ball can't land while walking! See which team completes the trip (ball) in the shortest time.
10, grab the bench
Rule: Don't talk when everyone is not playing well.
1 1, uncharacteristically.
Rule: The players on the field obey the order of the host and make the opposite action!
12, it is hard to tell whether it is true or false.
Rule: Only one of the four identical cups is white wine, and the other three are all water. Let the contestants guess who is drinking.
13, Bozhu
Rule: two people play on the field, both in a small basin, to see who has the most balls in the shortest time, who wins! (Small plastic pots, beads, paper cups, sanitary chopsticks)
14, occupy the position
Rules: After the start of the competition, six people from each team are required to stand on a newspaper together, and no part of each person's body can touch the ground. After success, the newspaper station tore off half and then tore off half until it failed. Finally, the team that can stand on the smallest newspaper in the best way wins. (newspaper)
15, cyclic phase sequence
Apparatus: None.
Number of people: two people
Method: The word is "hunter, bear and gun". Two people were talking at the same time, and when they said the last word, they made an action-the hunter's action was that his hands rested on his hips; The bear moves with his hands on his chest; The action of the gun is to raise your hands into the shape of a gun. Both sides use this action to judge the outcome. The hunter won the gun, the gun won the bear and the bear won the hunter. If the actions are the same, they will start again.
Stimulation: The fun of this game lies in the big moves of both sides, which is very funny.
Disadvantages: just a game for two people.
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