Fantasy Westward Journey, Tiger wants to enter the underworld, how should he add more points?

11. The underworld (for sadness only) Pirate Dog Roll ↓

School features: 30% resistance to blockade, night fighting

Available skills: poison (corpse rot) Poison)/Single method of hitting blue and hitting blood (Judge’s Order)/Group fixed damage (Yam Luo Order)/Group perception plus 10% resistance to sealing (Ghost Eyes of the Netherworld)/Invisibility (Shura Invisibility)/Resurrection to increase damage (Returning Yang, Ascension) Skills)/Hit the opponent’s speed (breath of underworld, ascension skills)

1. Full-blood Hell: 5 bodies

The early point-adding method left a lot of sect shadows, and the full-blood DF is The point-adding method that is least affected by this. Although full-health DF is very poor in terms of data calculation

, the pressure that level 89 DF with more than 10,000 health puts on the opponent should not be underestimated.

Advantages: Deterrence, making your opponent less confident in killing you (actually your daughter is easy to kill if you put poison on her).

Disadvantages: Unfavorable in protracted battles, Blue cannot keep up, and suffers a lot from being beaten by the Physics Department.

2. Blood resistance DF: 3 bodies and 2 resistances

It is more suitable for the point-adding method of group P. It is still barely useful with the support of the newly released red recruitment card.

Advantages: Enhance your own human shield ability and absorb damage.

Disadvantages: All types of damage are on the low side, and you can only do small interfering movements.

3. Blood Resistance and Sensitivity DF: 3 bodies, 1 resistance and 1 sensitivity.

The current optimal DF plus points, DF will not have the internal competition for speed within the sect like STL.

Advantages: Pursue speed without reducing resistance too much.

Disadvantages: Still no killing ability, useless without ascending. I must be fast, but I am afraid of output systems that are slower than myself.

4. Force DF: 5 force

The new DF theory, the modification of DF ascension skills caused by this theory; it can be said that without force DF, there would be no today's Blood resistant and sensitive DF.

Advantages: You can finally kill people, and the attributes are better than DT. The new magic weapons and suits seem to be specially made for DF.

Disadvantages: Relying on cultivation to a greater extent. To put it bluntly, defeating the opponent is because the cultivation is higher than the opponent. (There is no damage bonus from Six Paths of Reincarnation in the underworld during the day - -! The damage during the day and at night are not at the same level. Please note, don’t be misled. Lianli DF is not recommended for the time being.

Summary: DF is the first fantasy 2. It is difficult to add some sects. It makes sense to add anything. The skill description is good, but DF has not seen many outstanding characters appear. It will take time to test whether DF is stronger or stronger.

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Thanks for the adoption and no reprinting! Recently I found that some people always like to copy~I hope you don’t adopt it if you see it!

If there is anything you don’t understand or don’t understand, feel free to do so. Follow up #46 Just to help people who are confused #42