Fold 3 matrix lineup suggestion

The matrix of the ship group is difficult, and the captain knows it, so some routines in the matrix are needed. Bian Xiao brought a suggestion today to cancel the 3-matrix lineup and 3-matrix team configuration. After reading the following raiders, you can successfully pass the matrix!

Folding 3 matrix

Folding 3 matrix series

1. Attack Sun Sky Team with attack as the core (poke poke).

Storm is loved by some people because of its super damage and combo, but at the same time its survivability is slightly worrying.

Recommended here:

Lineup 1: Storm, Mountain Strike (Captain), Ranger

Line-up 2: Storm, Mountain Strike, Saint (Captain)

Line-up 3: Assault, Mountain Strike, Dimension

Line-up 4: assault, mountain blowing, chariot

Lineup 1:

Advantages: Storm is not strong against mobs because of its strong monomer. The extreme evasion of Rangers triggers black holes, which can help attack mobs.

When the scene is chaotic, combo: Ranger blames Gunny Road, and the enemy will faint. At this time, the force was quickly cut and the field was basically cleared.

Moreover, the shield blown by the mountain also makes up for the survival problem of an attack.

Disadvantages: For some machines (Thunderbolt, Titan), it is weak.

Lineup 2:

Advantages: strong endurance, 2 guarantee 1 guarantee that the daily storm can be carried out, and the big customs clearance of the virgin storm is also good. At the same time, because of the high output of the attack, even if the enemy is a biology department, it will not be too slow, and the virgin is also a good player in playing mecha.

Disadvantages: when it is impossible to clear the scene in a big round, the scene will be more difficult to fight and there will be a lack of long-range guerrillas.

Line-up 3:

Advantages: two-dimensional field control, storm XO, mountain protection, perfect coordination.

Disadvantages: poor mobility

Line-up four:

Advantages: there is a high combo damage, and the chariot breaks out with one blow, so the customs clearance efficiency is very high.

Disadvantages: it is also a mobility problem, and the three legs are short. ...

2. Moonlight is the core team (poke) Moonlight

Many people say that the moonlight is weak, but this situation is mainly due to ... the early stage of scattering ... about 35 levels, and scattering can already be used. Moreover, the moonlight is easier to use because of the strength of the regiment.

At the same time, compared with the team with storm as the core, the moonlight is flexible and the living situation is optimistic.

Lineup recommendation:

1. Moonlight, shadow dance, holy/mountain blowing

2. Moonlight, mountain breeze, sage

3. Moonlight, Ranger, Holy/Mountain Blow

Lineup 1:

Advantages: it is near and far, and it is better to survive. At the same time, because of the process of shadow dance, teleport double knives can also be hit (teleport is almost immune to remote damage), and moonlight is movable and can be consumed remotely.

Disadvantages: the damage outbreak is slightly lower, and it will be embarrassing after the moonlight is not clear. It is difficult to break the shield when blowing with mountains.

Lineup 2:

Advantages: moonlight can run, and it is difficult to die. It's not bad to cooperate with the virgin to clear the scene. It is also possible to use the virgin to break the shield. Even if it is difficult to fight, it can kill the opposite side ... The cover blown by the mountain also avoids scratching and blood deduction.

Disadvantages: making a phone call, black and white double knives, are more laborious. If it is a mountain breeze, the battle of the mecha will be more difficult.

Line-up 3: (Not recommended, it hurts)

Advantages: thief JB Sao, scurrying around. It's not bad to clear the scene with two mud roads. Rangers have fewer big SP's, and it is easy to gather monsters after a while.

Disadvantages: black and white double knives teach you to be a man, flash around, summon teleport, and hide tricks perfectly.

3. Team with Ghost Kai as the core (Poke Poke) Ghost Armor

Team recommendation:

Ghost Kay, mountain wind, saint

At present, teams with Ghost Kai as the core only recommend teams with powers, because Ghost Kai is already a power, so simply three powers.

Captain Ghost Kay's skill: initial PS increases by 50, and the whole team attacks by 20% when it is fully functional.

Advantages:

1. Energy consumption

2. Mecha is a dish.

3.2 Maintain the strength of 1.

4. The element of Saint Captain has obvious injury reduction effect.

5. Ghost girl Kay is full of liquidation ability.

It is good for saints to catch ghosts in the air.

7. After molding, the damage is enough.

Having said so many advantages, let's talk about disadvantages.

Disadvantages:

1. There is a great demand for equipment (face). Ghost Kay is an extremely equipment-eating profession. Whether there is good equipment or not is just two words, a magnetic storm and a set of scars with lightning injuries, which can make up for everything. However, without .............'s two close battles, it would be difficult to fight a set of big moves without clearing the field.

2. Summons are difficult to fight. Even if the ability to fight creatures is increased by 20%, it is still much worse than mechanical combat creatures (except for magnetic storms).

3. If you want to draw ghost Kay, you need RP.

4. When the equipment is not good, it will generally hurt the team, which can't be consumed in the distance.

Which character is a good weapon? Sacred sign? Character fragment drop table folding? 3 raiders? Goodwill video clearance strategy? What kind of weapon is good? Valkyria ranks this role? Knight in white? The moonlight is crimson? Shadow dance is fierce? Ghost armored chariot mountain blowing snow? Is the dimensional battlefield raging? The bloody rose won, melting the nuclear equipment? Crimson Valkyria vowed to be punished? Zi Yuan sakura fire wheel dance against the sky? Don't forget to crash? Download more raiders? Please click on our deep space collapse zone 3 ~

Third fold