The codes for The Elder Scrolls 5 Thieves Guild armor are 00042BE9, 00036585, 00036584, and 00036583.
The Elder Scrolls 5 melee weapons include one-handed weapons and two-handed weapons, each of which has two different skill trees. One-handed weapons include four categories: daggers, one-handed swords, one-handed axes, and maces; two-handed weapons include three categories: greatswords, two-handed axes, and war hammers.
The attack power of these broad categories of weapons is different. Generally speaking, if they are made of the same material, two-handed weapons > one-handed weapons, hammers > axes > swords > daggers. There are also differences in attack speed.
They also have their own special perk points (sword's critical hit, ax's bleeding, hammer's armor piercing). In addition, the dagger has a 15x backstab damage perk in the stealth system, which is prepared for assassins. Various weapons have slightly different attack power and attack speed. ?
Long-range weapons are divided into bows, crossbows, etc. The occupation is archer, and the armor choice is basically light armor.
Extended information
The spell books sold by merchants in The Elder Scrolls 5 contain a psychedelic pathfinding technique (Clairvoyance). Players who choose the warrior and thief routes can also learn and cast it. This technique can display a light beam pointing to the currently tracked mission target point. Follow the light beam to ensure you don't get lost.
Players can make their own medicines such as poisons, potions and boosting water. Poisons are divided into three types: damaging life, damaging mana and damaging energy. There are three types of poisons that harm life: Damage Health, Lingering Damage Health, and Ravage Health.
The blue mountain flowers, wheat, shimmering mushrooms, little devil dung, etc. collected by players are all raw materials for making potions. Potions can also be made by oneself. The red bottles are used as potions, and the poison bottles are poison. Synthesizing a drug requires up to three materials, but not any two can be successful.
Cooking requires players to collect or purchase raw materials to make it. The most important purpose is to use round-trip stamina. Vegetable soup restores 1 stamina point per second, which can last for a long time. When going down to the dungeon, drink a bowl of vegetable soup first, and you can unleash unlimited heavy attacks for a long time.
For melee combat (except for 30x thieves), heavy hits are the main control and output, so for melee combat, vegetable soup is indispensable. Although drinking alcohol can restore endurance, drinking alcohol only restores a fixed amount of endurance, not continuous recovery, so the effect is not as good as vegetable soup.