In the first part, the author introduces the military dog NPC set in Call of Duty 10: Ghost and its role in the game plot. In this issue, the author will introduce you to the police dog of the protagonist in Blair Witch Project. What role will this dog NPC play in the game?
(The protagonist and his dog)
Blair witch project is adapted from the movie of the same name, and produced and distributed by Blooberteam, the same production team of the famous psychological horror game "Layers of Fear" series, which also produced the latest horror game "Psyche". The game "Blair Witch Project" is different from the movie plot. This game tells the story of a boy named Peter who disappeared in the forest. The player will play the role of a policeman and lead a police dog (bullet, translated into Chinese in the game) to the forest alone to find the missing boy, and save his soul by avoiding danger and resisting the harassment of the devil.
Past lives about police dogs.
Before formally introducing the German shepherd in the game, let's learn about the history of police dogs.
Dogs have been a member of our family since ancient times. They are lovely, loyal, and silently devote their lives to their masters. As early as the Paleolithic Age, domestic dog bone fossils were found in human sites. During the Warring States Period in China, dogs were used in combat operations, but at this time dogs were not called "police dogs". At this time, there is no concept of police dog, but the functions are similar. This shows that police dogs originated from military dogs. The earliest concept of police dog appeared and was formally put into action, which should have originated in Europe. /kloc-In the 20th century, police dogs were widely used in Europe for police purposes, such as chasing criminals, preventing people from crossing the border, and searching articles. 50438+0899898786 Belgium equipped the police with police dogs for the first time. At that time, the concept of police dog was the same as what we now call police dog. We generally believe that Belgium was the first country to use police dogs.
(police dog)
The role of dogs in the game.
I have to say that the game production team set the "bullet" as a dog NPC, which is really excellent and in place. Bullets are not only the dog of the protagonist in the game, but also the favorite of our players. Cute and clever "bullets" will make players temporarily forget their fears and slap the dog in the horror game. This setting of one person and one dog is not common in all kinds of art or entertainment works. This kind of character
(Introduction of bullets in the game)
The picture above is a brief introduction to the dog's play. "Bullets" can help the protagonist played by the player find his way in the forest, find some items, and give a warning when the protagonist goes wrong. At the same time, the game production team also spent a lot of energy to shape the scene mode of human-dog interaction. In addition to the last BOSS branch, the whole game also has milky monsters that can be dispelled with flashlights. Basically, there is only a dog bullet, an interactive npc. Players can interact by touching and calling dogs. Dogs will remind players to return to normal when the protagonist is attacked by the devil and is about to lose himself. The player's attitude towards the dog will have an impact on the subsequent plot development and ending. Ellis has a dog's command menu, which includes touching, looking, staying still and scolding. Players can choose to be a good master or a bad master. Obviously, if the player is a bad host, it will be difficult to play after the game and the ending will be bad. Game settings make players and dogs inseparable. Without bullets, Alice can't find the way forward and hidden clues smoothly.
In short, if there were no dogs, there would be many defects in the game, and players would basically have no desire to play. After all, friends who have played the game should realize that Alice, the protagonist, is really unpleasant, which we will explain in detail in the next paragraph. The dog's setting makes up for these defects.
The role of dogs in the plot in the game
The organic interaction between man and dog in the game is the main expression of the feelings between man and dog in the game. Dogs are more of a symbol in the game plot, symbolizing the kindness and friendliness of Alice, the protagonist. Every time the dog reminds the protagonist, it is the process of the protagonist's struggle with the demons, and every time the protagonist scolds the dog, it is the process of the protagonist falling deeper into his demons.
There is a passage at the beginning of the game: "The future is not doomed, your humanity will be judged, and your every move will be watched."
There are some vague hints at the beginning of this paragraph. If you look back after Zhou Mu, you may find that this is actually a brief summary of the deep plot significance of the game. There was nothing special at the beginning of the game, that is, the player followed the dog into the forest to find the missing boy. With the progress of the game, players can get a glimpse of their dark past and understand how the psychological trauma came from according to the dialogue between the protagonist and his wife and the sheriff. Alice suffered from post-traumatic stress disorder after abandoning her friends in the forest as a child, and has been affected by this shadow ever since. Later, Alice was psychologically traumatized when she was a soldier in the Middle East. Nine comrades were killed because of their own mistakes. In the end, only one survived. Because of his cowardice, he killed an innocent Arab woman. After returning from the army, he became a policeman and killed a boy by mistake in an operation. This is the fundamental reason why the protagonist went into the forest alone to find the missing boy. The protagonist wants to complete spiritual redemption. Suffering from mental problems, Alice keeps attacking people or animals who are kind to him, such as the sheriff, his wife and his dog. Grasp those excessive self-esteem while knowing that you are wrong. Dogs represent the remaining conscience of the protagonist in the game. Without the dog, the protagonist can only get deeper and deeper in the cycle of the devil. The player's attitude towards the dog determines the outcome of the game, which reflects the opening sentence "Your humanity will be judged".
(Alice's partial psychotherapy report)
Alice's words and deeds are getting worse and worse, accompanied by the distortion of the surrounding environment, strange trees and trenches. Through all the details of the game, we can infer that witches should exist, but they are not powerful. She uses the loophole in the protagonist's mind to attack the part he fears most, and the dog is awakening the most rational part of the protagonist's heart. This corresponds to the opening sentence "Your every move will be watched".
There is also a deep speculation that dogs may not exist, which is the virtual image of the protagonist's remaining conscience and rationality. If you watch carefully in the game, the player will find that his full name "Alice?" is written on his ID card in Alice's wallet. Carver ". Finally, the boss, Yukio Hatoyama, is also known as Carver. In the video, Carver is buried in the small sign of Dongxi logging yard, followed by the grave of Carver's dog "Bullet". Fortunately, if the player treats the dog well, in a better ending, the protagonist finally realizes that he has to fight his demons, and he can't escape. Alice didn't give up the dog like a childhood friend, holding the dog to fight the maze set by the witch, and Alice didn't kill her comrade-in-arms McKinnon and the sheriff controlled by the witch.
postscript
The setting of NPC in the game is really clever and meaningful. After the game, the author even hopes that the ending is to let the dog live instead of the protagonist manipulated by the player himself. The dog's setting adds precious warmth to its cold and helpless horror game.