Where's the cicada and ice girl?

The cicada girl in the game of Yin and Yang is a new SP-style god. Where's the cicada girl? I believe there are still many players who are not clear. The following small series brings you a list of the attributes and skills of the Yin and Yang ice and snow girl. Interested friends come and have a look.

List of attributes and skills of cicada ice and snow girl

panel

attack

S

protect

A

life

A

speed

S

Crit

S

Skill speculation

A skill

Fine snow

0 fire

Don't resist, fine snow will hug you gently.

lv 1

The girl with cold dew, frost and snow condenses soft and fine snow, causing 100% damage to the target unit and adding a layer of frost to a random friendly unit.

lv2

Deals 105% damage to the target unit and adds a layer of frost to a random friendly unit.

Level 3

Deals 1 10% damage to the target unit and adds a layer of frost to a random friendly unit.

lv4

Deals 1 15% damage to the target unit and adds a layer of frost to a random friendly unit.

lv5

Deals 120% damage to the target unit, and adds a layer of frost to a random friendly unit and a friendly unit with the least blood volume.

Frost pattern

Imprint gain cannot be dispelled. The special mark of a girl with cold dew, frost and snow cannot be dispelled. The upper limit of a single target is 3, and the total online level is 15. When Frostflower exists, each layer will give the target 10% crit effect resistance, 10% defense and 10% damage reduction. Friendly units with this mark will get 35% of the attack power of each layer of frost flower x cold dew frost snow girl after the action of cold dew frost snow girl, and the overflow treatment effect will be converted into the same amount of shield effect.

negative

frost/frostlike powder

0 fire

Frost and snow are poems I wrote to you, and they will remember your beauty.

lv 1

When the girl with cold dew and frost and snow comes on stage, she puts on frost Albert Venn Dicey and immediately adds a layer of frost to all friendly units. Moreover, every frost flower on the field, cold dew frost and snow girl will increase 2% attack power, 2% crit damage and 2% action bar. When the frost layer on site reaches more than 12, the control effect will be transformed into the recovery effect. When it reaches 15, you will gain a new skill, frost and snow.

lv2

Each layer of frost flower enhances 3% attack power, 3% critical strike effect and 3% action bar for girls with cold dew and frost and snow.

Level 3

When a friend acts, a girl with cold dew and frost and snow will immediately add a layer of frost to the action unit and a random friend.

lv4

When a girl with cold dew, frost and snow is treated, restored or shielded by friendly forces, a layer of frost will be added to all friendly forces. Friendly units that reach the third floor will no longer get frost flowers, but will disperse a random profit reduction or control effect on friendly units with frost flowers and increase the action bar 15%.

lv5

Opportunity: add an extra layer of frost to all your friends.

Shuangqing Syracuse

0 fire 15 frost flower

When the frost flower reaches 15, girls with cold dew and frost gain new skills.

Under the frost and snow, everything is in the past.

Consume all frost flowers. Random 15 times cold dew frost snow female attack power causes 40% indirect damage to enemy Taoist gods (Yin and Yang division is invalid). If you hurt a god repeatedly, the damage will increase by 25% compared with the last time. This skill must crit, but it does not enjoy the crit damage effect.

Second skill

Dance of frost and snow

3 fire

The dancing fine snow will turn into silver frost and accompany you.

lv 1

The girl with cold dew and frost and snow releases the force of frost and snow, chooses an enemy target to cause a single damage of 70% attack power, and then causes group damage of 40% attack power to all enemies three times.

lv2

Individual damage that causes 80% attack power to enemy targets, and then group damage that causes 50% attack power to all enemies for three times.

Level 3

Attach ice and snow markers to targets hurt by the dance of frost and snow.

lv4

When you release Frost Dance, there are frost flowers above 12 layers. You will freeze the selected target unit for one turn with a probability of 100% and freeze other enemy units for one turn with a basic probability of 25%.

lv5

You can release the dance of frost and snow to friendly forces. When Frost and Snow Dance is released to friendly forces, the consumption of ghost fire will be reduced by 2 points, which will not cause any harm, but it will consume a layer of frost flower for each friendly unit, which will dispel 1 control effect and 2 beneficial effects for all of us. The control effect and benefit reduction effect of successful dispersal will be randomly attached to enemy random units, and each unit will attach at most one control effect and one benefit reduction effect. At the same time, the girl with cold dew and frost and snow has increased the indelible frost and snow shield, with 80% attack power and 30% maximum health. The frost shield will remain until it is broken. When the frost shield is broken, it will add a layer of frost to all friendly forces.

Freezing control can eliminate the loss of benefits.

Frozen targets can't move, can't get the action bar to increase the effect (Shenle, Baban snake, Yao Qin Shi won't choose frozen targets), and the passive effect of Stone God itself is invalid.

ice and snow

Significant reductions can be eliminated.

Enemy units marked with ice and snow will suffer real damage of 7% of the maximum health that cannot be shared when they suffer any damage from friendly forces. (Not more than 100% of the attack power of the cold dew frost snow female). If you don't get any damage from your friends, the ice and snow mark will make them lose 12% of their current health, and there is a basic probability of 35% to freeze them for a round.

Real damage

A kind of injury

Ignoring defense will not trigger the target to resist the soul and its passivity.

lose

Does not trigger the target's anti-soul passivity, which is different from damage.