Whether it is wind play or other ways of playing, the monthly battle volume is the best way to use it. Its advantages are that it lasts for a long time, is invincible, can put any skills and affixes when it lasts, and may be attractive.
Extended data:
The advantages of the wind-winding posture method in the Eight Wastes of Ghost Valley are: long duration; Invincible when it lasts; Any skill can be put when it lasts; Affixes may have their own appeal.
The collocation of stroke system and posture in Guigu Eight Wastes: matching the percentage of life change; It is best to increase the duration of affixes, so that there are at most three cyclones on the field, and they are invincible.
The wind system is a general attack, that is, both the wind ball and the wind chop can be used. Typhoon is more suitable for standing, but not for hitting fast-moving people or monsters. The wind cut is suitable for pk to hit people, and cooperate with the headwind to kite each other infinitely.