Warcraft II Tides of Darkness
Human Alliance of Lordaeron
After the fall of Stormwind Fortress, Sir Lothar regrouped the forces of Azeroth The remaining troops and led the refugees across the ocean to migrate in large numbers to Lordaeron in the north. The leaders of the seven human nations came to the realization that if the orc tribe is not stopped, they will eventually conquer all mankind, so these seven nations united to form the Alliance of Lordaeron. For the first time in three thousand years, the countries that were split off from Arathor were united under the same flag. Sir Lothar, who was designated as the supreme commander of the Human Alliance, carefully prepared his troops to face the orc tribe that was about to invade.
With the help of his lieutenant Uther the Lightbringer, Admiral Daelin Proudmoore, and Turalyon, Lothar successfully made various non-human races in Lordaeron aware of the rapidly approaching threat. threats. The Human Alliance succeeded in gaining support from the stubborn dwarves in Ironforge and a small group of high elves in Quel'Thalas. The elves led by Anasterian Sunstrider were not very interested in the upcoming war. However, they still came to support Sir Lothar in order to fulfill their obligations under the contract, because Lothar was the last survivor of Arathi. The bloodline is the descendants of those humans who helped the high elves centuries ago.
The orc tribe led by Orgrim Doomhammer brought ogres from their homeland of Draenor and recruited the Amani forest trolls who had been taken away from their homeland into their own force. They launched a campaign of unprecedented scale, sweeping across the dwarven-dominated continent of Khaz Modan and the southern region of Lordaeron, and effortlessly suppressed all opposition.
The Second Ork War extended from sporadic skirmishes at sea to large-scale dogfights in the air. For unknown reasons, the orc tribe dug up a powerful artifact called the Demon's Soul and used it to enslave Alexstrasza, the Red Dragon Queen. The orc horde threatened to destroy her precious dragon eggs, forcing Alexstrasza to send her adult children into battle. The noble red dragons had to fight for the orc tribe.
The war rages across Khaz Modan, Lordaeron, and Azeroth. During the battle on the northern front, the orc tribe burned the surrounding areas of the distant elven kingdom Quel'Thalas to ashes, which prompted the elves to fully assist the Human Alliance in its fight. The larger towns in Lordaeron were razed to the ground by the fighting, but despite a lack of reinforcements and facing overwhelming orc superiority, Lothar and his allies managed to halt the enemy's advance.
However, in the final days of the Second Orc War, with the Orc Horde's victory over the Human Alliance within sight, a conflict broke out between two of Azeroth's most powerful Orcs. A terrible split. As Orgrim Doomhammer made final preparations to attack the capital of Lordaeron—an attack that could crush the last remnants of the Human Alliance—Gul'dan and his followers were adept at He left his post and went to sea. The orc tribe lost nearly half of its garrison due to Gul'dan's betrayal, and the furious Doomhammer had to retreat, thus missing the best chance to defeat the Human Alliance.
Gul'dan, who was extremely power-hungry and obsessed with obtaining godhood, desperately sent a search team to find the Tomb of Sargeras buried under the sea, where he believed the secret of ultimate power was hidden. Gul'dan had sold all his fellow orcs to the Burning Legion as slaves, and he had never thought about the so-called duty to Doomhammer. With the support of the Stormrage and Duskhammer clans, Gul'dan successfully located the Tomb of Sargeras beneath the sea. But when he opened the door to this ancient dungeon, Gul'dan found that only countless crazy demons were waiting for him.
In order to punish those orcs who deserted before the battle, Doomhammer ordered his troops to hunt down Gul'dan and bring back the rebel orcs. Gul'dan paid the price for his recklessness, being torn to pieces by the maddened demons he unleashed. After the death of their leader, the renegade clans were quickly routed by Doomhammer's angry legions. Although the rebellion was suppressed, the orc tribe could no longer make up for the losses caused by this civil strife. Gul'dan's betrayal gave the Alliance not only hope, but also time to regroup and the opportunity to launch a counterattack.
Sir Lothar saw the divisions within the orc tribe, so he lost no time in gathering his last troops and forced the orcs back to the hinterland of the destroyed Azeroth. There, the Human Alliance surrounded the orc stronghold at Blackrock Spire.
Although Lothar died in battle at the bottom of the tower, his adjutant Turalyon reunited the brothers of the Human Alliance at the last moment and drove the orc tribe into the depths of the Swamp of Sorrows. Turalyon's forces succeeded in destroying the Dark Portal, the mysterious passage that connected the orcs' homeworld of Draenor to the world of Azeroth. Cut off from supplies and backup, the orc tribe finally collapsed before the power of the Alliance.
The fragmented orc clan was quickly herded into a heavily guarded prison camp. Although it appears that the orcs have been completely defeated, some still wonder how long this peace can last. At this time, the already famous Archmage Khadgar persuaded the top leaders of the Alliance to establish Nethergarde to monitor the ruins of the Dark Portal and ensure that the orcs would not launch a new invasion from Draenor. Warcraft II A series of prison camps were established in southern Lordaeron to hold captured orcs. Guarded by paladins and seasoned veterans, the asylum was a huge success. While the captured orcs were restless for a fight, everything seemed peaceful and orderly under the control of Durnholde Keep, the ancient prison castle.
However, in the hellish world of Draenor, a new orc army is ready to once again bloodbath the unsuspecting Human Alliance. Gul'dan's mentor, Ner'zhul, rallied the remaining orc clans under his banner. With the support of the Shadowmoon Clan, the old shaman plans to open several portals to the new world in Draenor. In order to strengthen his new portals, he needs to obtain some ancient artifacts from Azeroth. As a result, Ner'zhul opened the Dark Portal again and sent out his direct troops.
The new orc tribe, led by experienced chiefs - Grom Hellscream of the Warsong Clan and Kilrogg Deadeye of the Bloodhole Clan - shocked the Alliance's defense forces. Eclipsed, they swept across the surrounding countryside. Under Ner'zhul's precise guidance, the orcs quickly found the artifact they needed and retreated to Draenor.
King Terenas of Lordaeron was convinced that the orcs were ready to launch a new invasion of Azeroth, so he summoned his most trusted lieutenants. King Terenas ordered General Turalyon and the Archmage Khadgar to lead an expedition through the Dark Portal to deal with the orc threat. Turalyon and Khadgar led their troops into Draenor and fought fiercely with Ner'zhul's clan on the desolate Hellfire Peninsula. Even with the help of the high elf Alleria Windrunner, the dwarf Kurdran Wildhammer, and the fierce warrior Danath Trollbane, Khadgar was unable to stop Ner'zhul from opening a portal to other worlds. Door.
In the end, Ner'zhul opened a new portal, but he did not foresee that he would pay a terrible price for it. The huge energy emitted by this portal began to destroy the world of Draenor. As Turalyon's forces fought desperately to return to Azeroth, the world of Draenor began to collapse. Grom Hellscream and Kilrogg Deadeye realized that Ner'zhul's mad plan would destroy their entire race, so they gathered the remaining orcs and fled to Azeroth.
In Draenor, Turalyon and the mage Khadgar finally decided to destroy the Dark Portal on their side. Although they understood that they would never be able to leave Draenor, they also knew that this was to ensure The only way Azeroth is unaffected. As Grom Hellscream and Kilrogg Deadeye fought their way through the human forces desperately to gain freedom, the Dark Portal exploded behind them. For them, and for all the orcs who remained on Azeroth, the hope of returning to their homeworld was gone forever.
Ner'zhul and his followers of the Shadowmoon clan passed through the largest new portal, just as a massive volcanic eruption tore Draenor into pieces. The burning ocean tore the entire continent apart, and eventually Draenor was destroyed by a massive explosion. The Birth of the Lich King
Ner'zhul and his orcs entered the Twisting Nether - an alien space that connects all worlds in endless darkness. Unfortunately, Kil'jaeden and his demons are waiting here for the arrival of Ner'zhul and his party. Kil'jaeden had vowed to make Ner'zhul pay for his disobedience, so he brutally tortured the old shaman, cutting off pieces of his flesh.
Kil'jaeden kept Ner'zhul's soul intact, allowing him to endure the pain of being torn into pieces. Although Ner'zhul begged the demon to release his soul and let him die a happy death, the demon only responded coldly that the blood pact they made long ago was still valid, so Ner'zhul was still valuable.
The orcs failed to conquer the world of Azeroth as the Burning Legion hoped, which forced Kil'jaeden to create a new army to create chaos in the world of Azeroth. This new army cannot be prone to internal strife like the orcs. It must be obedient, ruthless and dedicated to their mission. This time, Kil'jaeden could not afford to fail.
Kil'jaeden took control of Ner'zhul's helpless, tormented soul and gave him one last chance to serve the Burning Legion or suffer eternal torment. Ner'zhul once again accepted the demon's terms regardless of the consequences, and his soul was placed in a finely carved block of ice, as hard as diamond, harvested from the far reaches of the Twisting Nether. After being placed in this cold container, Ner'zhul felt his mind expand tens of thousands of times. Twisted by the chaotic power of demons, Ner'zhul became a ghostly creature. From that moment on, the orc shaman Ner'zhul disappeared forever, and the Lich King was born.
Death knights loyal to Ner'zhul and followers of the Shadowmoon clan were also transformed by the power of the demon. Evil sorcerers were torn to pieces and transformed into skeletal lichs, a method the demons used to ensure that Ner'zhul's followers would remain devoted to his service even in death.
When the time came, Kil'jaeden explained his plan to the Lich King: Ner'zhul would spread a plague across Azeroth, bringing death and fear to Azeroth, and eventually Destroy human civilization. All creatures who died under the terrible plague will become undead, and their souls will forever be controlled by Ner'zhul's will. Kil'jaeden promised the Lich King that if he could complete his mission to destroy the human world, he would be freed from his curse and given a new, healthy body.
While Ner'zhul was eager to complete his mission, Kil'jaeden remained suspicious of his loyalty. The demon trapped the Lich King's soul within a shell of ice to ensure he could do the Legion's bidding, but he knew he must always be vigilant against the Lich King. To solve this problem, Kil'jaeden summoned his elite Felguard - the vampire-like dreadlords - to monitor Ner'zhul and ensure that he could complete his mission. The most powerful and cunning of the dreadlords, Titodios, accepted the challenge, intrigued by the power of the plague and the Lich King's endless creativity in bringing about extermination. The Ice Crown and the Frozen Throne
Kil'jaeden returned the icy vessel containing Ner'zhul's soul to the world of Azeroth. The hard crystal streaked across the night sky, fell into the desolate and cold continent of Northrend, and was buried in the bottomless Ice Crown Glacier. The ice shell that trapped Ner'zhul's soul was twisted by the huge energy burst from the impact of its own impact on the surface, forming a throne, and Ner'zhul's vengeful soul was attached to this throne.
Ner'zhul began to release his mind in the realm of the Frozen Throne and make contact with the minds of Northrend's native creatures. He easily controls the minds of many local creatures (such as ice trolls and ferocious snow monsters) and casts them under his ever-growing shadow. Ner'zhul discovered that his spiritual power was nearly unlimited, and he used it to create a small army and stationed them in Icecrown's labyrinth. Under the watchful eye of the Dreadlord, the Lich King controlled his increasingly powerful forces and discovered a human settlement on the edge of Dragonblight. Ner'zhul decided to test his power against these unsuspecting humans.
Ner'zhul unleashed an undead plague from the depths of the Frozen Throne upon the frigid wastes. He controlled the undead plague with his will and introduced it into human villages. In less than three days, all humans in the village died, and then in a very short time, these dead villagers turned into zombies. Ner'zhul could feel the souls and thoughts of each of them as if they were his own. The wails that echoed in his head made him stronger - as if their souls were the nourishment he so desperately needed. He found it easy to control the zombies' movements and assign them to do anything.
In the following months, Ner'zhul continued to command his plague to sweep through every human settlement in Northrend.
As his undead army grows, he knows the true trial is coming. The Battle of Grim Batol
At the same time, on the southern continent where the peace has been broken by the war, the fragmented remnants of the orcs are fighting an arduous battle for survival. While Grom Hellscream and his Warsong clan escaped capture, Deatheye and his Bleeding Hollow clan were imprisoned in the internment camps of Lordaeron. They staged a riot, but the asylum's guards quickly wrested control from the orcs.
Despite this, unnoticed by Alliance scouts, a powerful orc force still controls the wilds north of Khaz Modan. The notorious warlock Nekros, chief of the Dragonmaw clan, uses an ancient artifact called the "Demon Soul" to control the red dragon queen Alexstrasza and her red dragon clan. With control of the Red Dragon Queen, Nekros established a secret force in the abandoned Wildhammer fortress of Grim Batol. He plans to use his forces and the mighty Red Dragonflight to wage a new war against the Alliance, thereby reuniting the scattered orc tribes and continuing their conquest of Azeroth. However, his plan failed to come to fruition, and a team led by the human mage Rhonin destroyed the Demon's Soul and freed Alexstrasza, the Red Dragon Queen, from Nekros' control.
The furious red dragon completely destroyed Grim Batol Fortress and burned most of the remaining members of the Dragonmaw clan to ashes. Nekros' plans collapsed when the Alliance consigned the surviving orcs to internment camps. The defeat of the Dragonmaw clan marked the end of the orc tribe, and the end of the orcs' violent bloodlust. Orcs who lost their vitality and vitality
A few months later, more orc prisoners were put into the asylum. As shelters everywhere became overcrowded, the Alliance was forced to build new shelters on the plains south of the Alterrac Mountains. In order to better maintain and supply the growing number of asylums, King Terenas of Lordaeron imposed new taxes on all Alliance members. The new tax and the escalating border dispute left the alliance in an extremely unstable state. From all appearances, those treaties signed during the darkest and most difficult period of the human kingdom were likely to be broken at any time.
Amid the political unrest, guards at many asylums began to notice puzzling changes in their orc prisoners. The orcs' attempts to escape from prison and even fights among themselves were greatly reduced, and the orcs became increasingly aloof and lethargic. Although it's hard to believe, the orcs - once the most aggressive race on Azeroth - are beginning to lose their desire to fight. This strange phenomenon baffled Alliance leaders and continued to affect the rapidly weakening orcs.
Some believe that a strange disease that affects only orcs has caused the orcs to become this lethargic. But Antonidas, the archmage of Dalaran, came up with another hypothesis: After studying all the orc history he could learn, Antonidas discovered that the orcs had been influenced by demonic power for hundreds of years. He believed that the orcs had been seduced and corrupted by demonic power long before the first invasion of Azeroth. Apparently, the demons poisoned the orcs' blood, and in exchange, they gave the orcs unusual strength, endurance, and aggression.
Antonidas believed that the orcs' unnatural lethargic behavior was not a disease, but the result of the fading demonic spell that had long rendered them fearsome and bloodthirsty. Although the symptoms are obvious, Antonidas is unable to find a cure for the orcs' current condition, and many of his apprentices and some prominent Alliance leaders believe that finding a cure for the orcs is a risky proposition. After carefully examining the orcs' current mysterious condition, Antonidas concluded that the only way to cure the orcs was through the power of the spirit. A New Horde
Grand Warden of the Internment Camp Edras Blackmoore watches over the captive orcs from his prison fortress of Durnholde. There was one particular orc that always intrigued him: the orphaned baby he had picked up eighteen years ago. Blackmoore trained this young male orc into a talented slave and named him Thrall. Blackmoore taught Thrall his knowledge of tactics, philosophy, and combat, and trained him as a gladiator. All the while, the evil warden worked to forge the orc youth into a weapon.
Despite the extremely harsh upbringing of the warden, young Thrall still grew into a strong and intelligent orc, but he knew in his heart that his life should never be spent as a slave. As Thrall came of age, he learned about his own kind, and those he had never seen before, who were defeated in the war, most of whom were imprisoned in internment camps. There are rumors that the orc leader Orgrim Doomhammer has escaped from Lordaeron and is living in seclusion. Only one exiled clan is still trying to avoid the vigilant eyes of the Alliance and conduct military activities secretly.
The knowledgeable but inexperienced Thrall decided to escape from Blackmoore's stronghold and search for his people. During his journey, Thrall visited internment camps and found that his once-mighty people had grown lazy and weak, lacking the proud warriors he had hoped to find. Thrall continues to search for the last orc chieftain, Grom Hellscream. Although humans are constantly hunting Grom, he still maintains the orcs' strong desire to fight. With the help of his Warsong clan, Hellscream fights tirelessly to free his oppressed people. Unfortunately, Hellscream would never find a way to free them. Thrall was moved by Hellscream's determination and determined to regain the orcs' fighting tradition.
In search of his own clan, Thrall traveled north, hoping to encounter the legendary Frostwolf clan. Thrall learned that Gul'dan had exiled the Frostwolf clan early in the First War, and he also learned that he was the only son of the orc hero Durotan, the chieftain of the Frostwolf clan who was murdered 20 years ago.
Under the protection of the respected shaman Drek'Thar, Thrall learned the ancient shamanic culture forgotten by the orcs under Gul'dan's evil rule. Over time, Thrall became a powerful shaman and chieftain of the Frostwolf clan. With the help of the elements, Thrall decided to free the imprisoned clan and free them from the temptations of the devil.
During his journey, Thrall met Orgrim Doomhammer, the chieftain who had lived in seclusion for many years. As Thrall's father's best friend, Doomhammer decided to follow the young and promising Thrall and help him free the imprisoned clans. With the help of many experienced warchiefs, Thrall eventually succeeded in re-energizing the orcs and establishing a new spiritual faith for his people.
As a symbol of the new life for his people, Thrall returned to Blackmoore's Durnholde Keep and liberated the orcs in the asylum. However, Doomhammer was killed fighting to liberate an asylum. Thrall took up Doomhammer's legendary war hammer, donned his black plate armor, and became the new leader of the orcs. Over the next few months, Thrall's Horde wiped out many of the interns and forced the Alliance to deal with his shrewd tactics. Encouraged by his best friend and advisor Grom Hellscream, Thrall fights to ensure that no orc is ever enslaved again—either human or demonic. War of the Spiders
While Thrall released his brethren in Lordaeron, Ner'zhul continued to consolidate his base in Northrend. He built a huge tower above Ice Crown. Castle to control the huge army of undead. But as the Lich King expands his realm, a lonely, secretive kingdom begins to resist his power. This ancient underground kingdom known as Azjol-Nerub was founded by a cruel race of humanoid spiders. They sent their elite troops to attack Ice Crown and made Ner'zhul give up his crazy idea of ??conquering them. . Ner'zhul was dismayed to discover that these spiders were completely immune to his mind control and powerful enough to compete with his undead hordes.
The Spider King of the Arachnids controls a vast army and has a network of underground tunnels covering half of Northrend. Their guerrilla tactics kept the Lich King exhausted but achieved nothing. In the end, Ner'zhul won the war against the spider web monster with difficulty. Under the attack of the violent dreadlord and countless undead warriors, the spider kingdom Azjol-Nerub became a ruin.
Although the spider web monster is immune to Ner'zhul's spiritual power, his powerful psychic abilities allow him to manipulate the corpses of spider warriors and make them fight for him, and build these spider warriors to suit them. forts and buildings. After unifying Northrend, the Lich King is ready to embark on his true mission.
The Lich King extended his will into human territory and summoned all dark souls willing to listen to his voice... Kel'Thuzad and the Formation of the Undead Scourge
Across the world there are powerful human beings who are willing to listen. Heed the spiritual call issued by the Lich King from Northrend, the most famous of which is Kel'Thuzad, the archmage of Dalaran. He was once a member of the Kirin Tor, the mage council that ruled Dalaran. For years, Kel'Thuzad was considered an outlier because of his insistence on studying forbidden necromancy. After eagerly learning all he could about the wizarding world, Kel'Thuzad became frustrated with the outdated and unimaginative dogma of his peers. After hearing Ner'zhul's call, the archmage, thirsty for dark knowledge, devoted all his energy to communicating with this mysterious voice, and finally vowed to learn everything he could from the powerful Lich King.
Kel'Thuzad gave up all his possessions and status, leaving the Kirin Tor and Dalaran forever. Under the instructions of the Lich King, he sold all his property and hid the money in a secret place. After a long and arduous journey, Kel'Thuzad finally reached the frozen shores of Northrend. The Archmage traveled through the ruins of the war-torn kingdom of Azjol-Nerub, where he saw the terrifying power of Ner'zhul, and he began to believe that joining the mysterious Lich King was a wise and lucrative decision.
After months of traveling across the icy wastes, Kel'Thuzad finally reached Icecrown. He arrived at Ner'zhul's dark citadel, and the archmage was shocked as the silent undead guards let him pass. He walked down the road, and at the bottom of the glacier, he saw the Frost Throne and dedicated his soul to the Lich King. The Lich King is pleased with his new followers. He promised Kel'Thuzad immortality and great power in exchange for his loyalty and obedience. Desiring dark knowledge and power, Kel'Thuzad immediately accepted his first mission - to delve into the human world and establish a new sect that worshiped Ner'zhul as a god. In order to help the Archmage complete his mission, Ner'zhul allowed him to retain his human body. The Archmage accomplished his task brilliantly. He used the power of illusions and religion to attract a large number of exiled Lordaeron people, and described a beautiful new society to them - and gave each of them a mobile phone they could contact at any time. The Lich King's puppet...
Kel'Thuzad secretly returned to Lordaeron and remained active there for three years. He used his wealth and IQ to gather some humans who were willing to follow him and formed a sect called the "Cult of the Damned". He promised his followers equal social status and eternal life in exchange for their obedience to Ner'zhul. Within months, a large number of people who were disillusioned with life joined his sect. Kel'Thuzad's goal - to get people to abandon their faith in the light and instead worship the dark power of Ner'zhul - was easily achieved. As the Cult of the Damned continued to grow, Kel'Thuzad also ensured that the rulers of Lordaeron did not discover their secret activities.
While Kel'Thuzad was succeeding in Lordaeron, the Lich King was also making final preparations to attack the human world. Ner'zhul poured his plague energy into many artifacts known as the "Plague Source" and ordered Kel'Thuzad to take these artifacts to Lordaeron and hide them in villages controlled by the sect. These sources of plague protected by loyal believers will serve as the source of the plague, continuously releasing the plague and sweeping across the cities and villages in northern Lordaeron.
The Lich King's plan worked very successfully. Many villagers in northern Lordaeron were infected almost instantly. As in Northrend, humans exposed to the plague died and became servile slaves to the Lich King. The followers led by Kel'Thuzad were eager to die and serve their master, hoping to become immortal in this way. As the plague gradually spreads, more and more zombies appear in northern Lordaeron. Kel'Thuzad manages this increasingly large army and calls them "the Scourge"--it will soon enter Lordaeron. The gates of heaven and eradicate humanity from this world forever.