What are the ways to play dice in a bar?

How to play dice in the bar 1. Seven, eight, nine.

Put two dice in a cup and shake them in turn. You don’t need to drink until you reach 1, 3, 4, 5, or 6. , shake it to 7, you don’t need to drink, but you have to add wine to the glass, add as much as you want, and then go to the next one, shake it to 8, drink half of the wine in the glass, and then Continue shaking until you reach 9, then drink it. Then pour the wine at will and continue shaking. If you shake two 1s, you can designate anyone present to drink this glass of wine. If you shake two identical ideas, shake the dice. Just reverse the order.

How to play dice in the bar 2, big talk cup

Each person has 5 dice in a dice cup. At least two people are required to play. Taking two people as an example, they shook the dice cup. Then it officially starts, each person shouts a number, and the two people start from at least two, such as two threes. If the other party doesn't believe it and thinks you are talking big, they can fire you. If the total number of sieves does not include two threes, it will be considered you are talking big. You Lose! If the other party believes it, continue playing, and it will be your turn to shout, but the number you shout is larger than the previous one. If the previous one shouts two threes, you can only shout two fives or three twos, etc. And so on. A point can be counted as any number, but if a point is shouted out, it can only be counted as a point. (This is the most popular one in Shanghai at present. I don’t know if Hefei bars are the same. I don’t know much about Hefei bars. I’d better go and experience them if I have the chance!)

How to play bar dice 3. Guess the color 子

Prepare a color Gu and ten dice.

Before the person shakes, he will randomly report a number (1-6). After the lottery is opened, he will take out the ones you say are correct. The next person continues to shake and call out the number. The person who has not called out the number will drink, and then the person who has not been called out will continue to shake until the guess is correct. When all the dice are called out, the next round begins. The most unlucky time is when there is only one dice left, and you have to choose 1 out of 6.

Bar dice gameplay 4, Russian Roulette

Take six cups, pour equal or unequal amounts of wine (depending on the player’s preference), and then prepare a dice and a The participants take turns shaking the dice. If the cup is empty, the person shaking the dice will pour wine into the cup (as much or as little as you like), and then it's the next person's turn. If the person continues to shake the dice and the dice falls out of the cup, the person shaking the dice must first punish himself by one cup and then shake again.

How to play dice in the bar 5, lucky colors

Each person has a color cup with 5 dices. At least two people are required to play. Take two people as an example. After the two shake the color cup Open it and pick out the largest one for comparison (five identical points are greater than four identical points), and the smaller party continues to use the rest. For example: if one party picks out four threes and the other party picks out three fours, then The side that picks out three fours continues to roll with the remaining two dice. If a four is not rolled out, it is considered a loser. If a four is rolled out, the opponent continues to shake it. The side with four threes must roll out A player who comes three can be bigger than the other party, otherwise he will drink. If it is shaken out, the other party will continue until someone loses.

How to play dice in the bar 6. How to play punch:

Two people face each other, and whoever shouts the number that matches the number of fingers stretched out by the two people wins. The specific key points are: 1. Extend your fingers and call out the number at the same time; 2. The number called out must be the number above the number of the extended finger and the number within the sum of 5. For example: if you extend 3 If you hold out 5 fingers, you must call out a number including 3 or more and less than 8; if you hold out 5 fingers, you can call out a number including 5 or more and less than 10. Otherwise it's a missed punch. If you don't stretch your fingers, you can shout a number between 0 and 5.

3. When you first learn to draw fists, you usually just call out the numbers. Once you are familiar with it, you can enrich your expressions: For example:

Both sides call 0 for a pair of treasures, and the order is Yi Xin Jing, brothers are good, three peach gardens, four seasons wealth, Five leaders, six or six straights, seven tricks, eight horses, nine consecutive links, the whole house is red

In addition: the fist is 0, the thumb is 1, the horoscope finger is 2, the OK finger is 3, and the four fingers are 4, the five fingers are 5,