Shirter is one of the six satellites that went up to the sky at the end of the first anniversary live broadcast. Judging from the style of painting, she is the daughter of the famous painter Big Ask, and then the son of the teacher who imagined the black rabbit in August. After the Thorn landed, this Mid-Autumn Festival story collection unexpectedly immediately recovered the second satellite of the anniversary. Then Sirtur is also called Surtur. He is a fire giant in Norse mythology. I believe you have played fgo2. .2 players are deeply impressed by this name. At the same time, every detail of Shirter's portrait and voice file also shows that even if she is not the Fire Giant himself, she is closely related to the Fire Giant. Overall, she is a very mysterious six-person character. Star Operator.
As soon as the promotional trailer for Shirter's skill combination and talents was released, it caused an uproar as expected, especially the third skill. As soon as the information came out, the quagmire was already talking about the Phantom God. This grand occasion is still In the scene where the bagpipe information came out, how shocking were the three terrifying skills and talents, and what about the other skills and infrastructure? The following will bring you a detailed introduction to Shirter, let’s take a look!
Shilter Strategy
Talent Name Condition Description Display Algorithm Number One Talent Molten Elite 1 Ignore Attack Target 12 Spell Resistance Molten Elite 1 Potential 5 Ignore Attack Target 14 ( 2) Spell resistance Molten Elite 2 ignores attack target 20 Spell resistance Molten Elite 2 Potential 5 ignores attack target 22 (2) Spell resistance The second talent Ember Elite 1 continues to have health points no less than 1 when receiving fatal damage , Forced to exit the battlefield after 4 seconds. Ember Elite 1. Potential 3 will continue to have health points not less than 1 when receiving fatal damage. Forced to exit the battlefield after 5 (1) seconds. Ember Elite 2 will continue to have health points not less than 1 when receiving fatal damage. Forced to exit the battlefield after 8 seconds. Ember Elite 2 Potential 3. When receiving fatal damage, the health value will continue to be no less than 1. Forced to exit the battlefield after 9 (1) seconds. Notes
※ After triggering the second talent, you will not be able to Then become the treatment target of other characters
※Forced withdrawal from the battlefield will be regarded as withdrawal of the operator, and part of the deployment cost will be refunded
Potential improvement
Potential 2 Potential 3 Potential 4 Potential 5 Potential 6 Deployment cost -1 The second talent effect enhances attack power by 28 The first talent effect enhances deployment cost -1
Note: The value of the potential increase in the attribute bonus in the attribute calculator is all direct Additional skills
Skill 1 (Elite 0 open)
The attack recovery of the Flame Demon Sword automatically triggers the level description. The initial consumption lasts for 1. The attack power of the next attack is increased to 200. If the target is hit If it falls down, all skills will be restored immediately. 042 The attack power of the next attack will be increased to 205. If the target is knocked down, all skills will be restored immediately. 043 The attack power of the next attack will be increased to 210. If the target is knocked down, all skills will be restored immediately. Force 044 The attack power of the next attack is increased to 220. If the target is knocked down, all skills will be restored immediately. 035 The attack power of the next attack is increased to 225. If the target is knocked down, all skills will be restored immediately. 036 The attack power of the next attack will be restored. The attack power is increased to 230. If the target is knocked down, all skills will be restored immediately. 037 The attack power of the next attack will be increased to 240. If the target is knocked down, all skills will be restored immediately. 03 Rank Ⅰ The attack power of the next attack will be increased to 260 , if the target is knocked down, all skills 03Rank Ⅱ The attack power of the next attack is increased to 280, if the target is knocked down, all skills 03Rank Ⅲ The attack power of the next attack is increased to 310, if the target is knocked down If knocked down, all skills 02 will be restored immediately
Skill 2 (Elite 1 is open)
The Molten Core Shadow will automatically recover and trigger manually. The level description shows that the initial consumption of the algorithm lasts for 1 and the attack power is 50. Attack distance 1, number of attack targets 1, when attacking only one enemy, its attack power is increased to 140728152 Attack power 55, attack distance 1, number of attack targets 1, when only one enemy is attacked, its attack power is increased to 140727153 attack power 60, attack distance 1, number of attack targets 1, when attacking only one enemy, its attack power is increased to 140726154. Attack power 65, attack distance 1, number of attack targets 1, when only one enemy is attacked, its attack power is increased to 140825165. Attack power 70, attack distance 1, number of attack targets 1. When attacking only one enemy, its attack power is increased to 140824166. Attack power 75, attack distance 1, number of attack targets 1. When it attacks only one enemy, its attack power is increased. To 140823167 Attack power 80, attack distance 1, number of attack targets 1, when attacking only one enemy, the attack power is increased to 15092217 Rank Ⅰ Attack power 90, attack distance 1, number of attack targets 1, only attack
When an enemy is hit, its attack power is increased to 150102117Rank ⅡAttack power 100, attack distance 1, attack target number 1, when only one enemy is attacked, its attack power is increased to 150112017Rank ⅢAttack power 120, attack distance 1, attack target Number 1, when attacking only one enemy, its attack power is increased to 160121818
Skill 3 (open to Elite 2)
Automatic recovery at dusk, manual triggering, level description shows algorithm, initial consumption lasts 1 Restore all health immediately; attack power 180, attack distance 2, number of attack targets 2, maximum health 5000, gradually lose health (reach maximum health 20/second after 60 seconds); duration unlimited 0102 Restore all health immediately; attack power 190, Attack distance 2, number of attack targets 2, upper limit of health 5000, gradually loses health (reaches maximum health 20/second after 60 seconds); duration is unlimited 0103 Restores all health immediately; attack power 200, attack distance 2, number of attack targets 2, The upper limit of life is 5000, and the life is gradually lost (reaching the maximum life of 20/second after 60 seconds); the duration is unlimited 0104 and all health is restored immediately; the attack power is 210, the attack distance is 2, the number of attack targets is 2, the upper limit of life is 5000, and the life is gradually lost (60 Reach the maximum life of 20/second after 2 seconds); the duration is unlimited 095 and immediately restore all health; attack power 220, attack distance 2, number of attack targets 2, upper limit of life 5000, gradually lose life (reach the maximum life of 20/second after 60 seconds) ;Duration infinite 096 Restores all health immediately; Attack power 230, attack distance 2, number of attack targets 2, upper limit of health 5000, gradually loses health (reaches maximum health 20/second after 60 seconds); Duration infinite 097 Restores all life immediately ;Attack power 240, attack distance 2, number of attack targets 2, upper limit of life 5000, gradually loses life (reaches maximum life 20/second after 60 seconds); duration unlimited 08Rank ⅠRecover all life immediately; attack power 270, attack distance 2 , number of attack targets 2, upper limit of life 5000, gradually loses life (reach maximum life 20/second after 60 seconds); duration is unlimited 07Rank Ⅱ Recover all lives immediately; attack power 300, attack distance 2, number of attack targets 2, upper limit of life 5000, gradually losing life (reaching the maximum life of 20/second after 60 seconds); unlimited duration 06Rank Ⅲ Recover all lives immediately; attack power 330, attack distance 2, number of attack targets 3, upper limit of life 5000, gradually losing life (60 seconds After reaching the maximum life of 20/second); the duration is unlimited 05 Notes
※The loss of life effect is settled every 0.2s, starting from 0 and increasing linearly to the maximum value. The loss of life effect does not trigger modifier-related action nodes
※The mechanisms that need to be triggered by modifier-related action nodes include but are not limited to: shield, dodge, block, invincibility, increase/decrease damage, counter-injury, brilliant style Lock blood, recover SP when hit
Logistics skills
Icon Skill 1 Condition Room Description Guards Specialization · α Elite 0 Training Room When stationed in the training room assistance position, Guards operators The training speed of specialization skills is 30. When entering the training room assist position in the Sword Memory Elite 2 training room, the training speed of specialization skills of guards operators is 60