How to return blood after killing for seven days?

Question 1: How to increase the maximum amount of blood killed in seven days? If you eat healthy things or drugs, you can increase the upper limit of blood volume. By default, the maximum health value is 200, and some skilled health experts can increase the upper limit of health value.

Question 2: Why didn't the blood of No.7 kill 10.2 come up? No matter what medicine you take, you can only reach the cross, probably because of the influence of insects or negative effects, such as satiety and thirst.

There is a white pill that can bring back blood by killing zombies under the action of drugs!

Question 3: Seven days to kill famine15.1.9.5 How does NPC return blood to kill famine for seven days? These are two games, right?

Question 4: How to increase the upper limit of blood and maintain high blood volume in the seven-day killing?

Question 5: Kill one leaf for seven days and add a plus sign. What state is full of food and drink … basically negligible … let's take medicine.

Question 6: How to start the launcher of version 1.52 of Seven Days Killing? The following is the [Developer Log]. Note that the public beta version v 15 of the seven-day killing game has not yet been released. The following translated works are reproduced in the post bar Touch【alwcelbd]. Note that I am only a porter ~ survivor, hello: this is the release log of the upcoming version A 15. I know many people want to know, so I was released early. If you want to participate in the test of version A 15, please go to the forum to read the announcement, which contains detailed methods. (I will write below) There are some big frame changes in the update of A 15, so the previous archive can't be used, so we can only use the new archive. If you encounter problems, please right-click the game name in the steam library, delete the local file, and then reinstall. You can also delete your user files. Next is the complete A 15 update log: fixed map update: 1, and the terrain rendering distance exceeds 1 km, which is farther than before. 2. Unlock nearly 2 square kilometers of explorable space. 3. In every biological environment, there are new highly beautified mountains. 4. The new giant desert canyon. 5. Add 19 above the fixed map: 1) Add 5 stores. 2) 1 new hotel. (Big Ostrich Hotel) 3) Two new roadside hotels have been opened. 4) 1 New football field. 5) 1 Add auto parts stores. 6) 1 New concealed air-raid shelter. 7) 1 new refinery. 8) 1 New funeral home. 9) 1 new prison. 10) 1 hongmeisa new facility. (G turn) 1 1) 1 New Indian Cliff Dwellings (Canyon). 12) New Canyon Gift Shop and Observation Deck. 13)2 new bars. Random Map World 3.0 We have greatly improved the generation and improvement of random maps, including: 1, adding random maps and distant terrain. 2. The new road system makes the connection between various terrains and high platforms smoother. 3. The configuration file for terrain generation is rwgmixer.xml. This profile modifies the terrain. 3. The configuration of biota is now located at: rwgmixer.xml Modify the biome settings. 4、hubcelldataisgeneratedandsavedithegame ' ssavedir:this allow * * * Ack wardtability and PreventSRWGFromnRecruiting the Hubaichtime' Scaled HennotCached.5 and Rwgmixer are saved to the game save directory: this can ensure that terrain generation is the same as biome generation and prefab when editing the main file. 6. All new buildings with fixed maps will exist in random maps. (except football field, canyon gift shop and canyon Cliff House. ) economic and trade system: NPC businessmen have been added; Joel, Rickett, Bob, Hugh, Jimmy. Please note that NPC has invincible territorial effect. Also, their home will be closed at night, and players will be invited out, which cannot be used as a means to defend against zombies. There is nothing else to say. Vending machines: add three types of vending machines. Blood moon corpse tide system: If the player is within the minimum distance between one or more players, then the player will get his own corpse tide. Dynamic difficulty of blood moon corpse tide: dynamic difficulty, dynamic difficulty. Improving the agricultural system: more practical. Chemical workbench: The same formula is faster than bonfire and consumes less materials. Advanced recipes can only be made on the chemical workbench. New zombie: experience skill modification: long experience of killing animal zombies. After the skill level is full, you will still gain experience. The production quality can only reach 500. If you want to be higher, you must use the synthesis function of the workbench or go out and find an NPC to buy it. Now concrete can only be made in cement mixers. You can find the finished mixer on the map. It is more difficult to obtain forged steel. Marking system: (I haven't tried it yet, it should be something like a wooden sign in MC. Players can make a "wooden sign". 1× 1, 1×3, 2× 5s dimension team achievement system: finally achieved. Improved vein and mining system: diamonds, gold and silver are available, but it is not said whether articles can be made, only that they can be sold. There still seems to be no copper. Improve the workbench: the workbench can take two low-quality items to synthesize high-quality items. You can remove it with a wrench. Some advanced formulas have been added. Backpacks and sorting containers: A new sorting system for backpacks and trophy containers has been added. Just click on the icons and items of your backpack and container, and they will be automatically divided ... >>

Question 7: Seven-Day Killing 15. 1.9.0 What's the update content of famine mod 15. 1.9.0 What's the update strategy of famine mod? However, you need to go to the store for seven days to buy it.

Many of the games in the seven-day famine killing mod are particularly similar to famine and are also very interesting. Let's introduce the method of catching animals in the seven-day famine killing mod, hoping to help you! List of methods: how to catch animals in seven days of famine mod 1. Catch a dog with a dog trap. Your chances of success depend on your dog's taming skills.

Question 8: What has been updated in version a 15 of Seven Killings? The following is the [Developer Log]. Note that the public beta version v 15 of the seven-day killing game has not been released yet.

The following are reproduced in the translated works of Touch【alwcelbd]. Please note that I'm just a porter ~

Hello, survivors:

This is the release log of the upcoming A 15 version. I know many people want to know, so I was released early. If you want to participate in the test of version A 15, please go to the forum to read the announcement, which contains detailed methods. (I'll write it down below)

There are some big frame changes in the update of A 15, so the previous archive can't be used, and only the new archive can be used. If you encounter problems, please right-click the game name in the steam library, delete the local file, and then reinstall. You can also delete your user files.

Next is the complete A 15 update log:

Fixed map update:

1, the terrain rendering distance exceeds 1 km, which is farther than before.

2. Unlock nearly 2 square kilometers of explorable space.

3. In every biological environment, there are new highly beautified mountains.

4. The new giant desert canyon.

5. More than 19 new locations have been added to the fixed map:

1)5 new stores.

2) 1 new hotel. (Big Ostrich Hotel)

3) Two new roadside hotels.

4) 1 New football field.

5) 1 Add auto parts stores.

6) 1 New concealed air-raid shelter.

7) 1 new refinery.

8) 1 New funeral home.

9) 1 new prison.

10) 1 hongmeisa new facility. (g turn)

1 1) 1 New Indian Cliff House (Canyon).

12) New Canyon Gift Shop and Observation Deck.

13)2 new bars.

Random Map World 3.0

We have greatly improved the generation and improvement of random maps, including:

1, a new random map of distant terrain.

2. The new road system makes the connection between various terrains and high platforms smoother.

3. The configuration file for terrain generation is rwgmixer.xml. This profile modifies the terrain.

3. The configuration of biota is now located at: rwgmixer.xml Modify the biome settings.

4. hubcell data is generated and saved in the save directory of the game: this allows backward compatibility and prevents RWG from regenerating the hub every time it calls the hub.

5. RWMixer is saved to the game save directory: This will ensure the same terrain generation, biome generation and preset when editing the main file.

6. All new buildings with fixed maps will exist in random maps. (except football field, canyon gift shop and canyon Cliff House. )

Economic and trade system:

Increased NPC merchants; Joel, Rickett, Bob, Hugh, Jimmy.

Please note that NPC has an invincible territorial effect. Also, their home will be closed at night, and players will be invited out, which cannot be used as a means to defend against zombies.

There is nothing else to say.

Vending machine:

Add three types of vending machines.

Blood moon corpse tide system:

Within the minimum distance between one or more players connected by a group of players, then players will get their own corpse tide.

Dynamic difficulty of blood moon corpse tide:

Dynamic difficulty, dynamic difficulty.

Improving the agricultural system:

More realistic.

Chemical workbench:

The same formula is faster and consumes less material than a bonfire. Advanced recipes can only be made on the chemical workbench.

New zombie:

Experience and skill modification:

Long experience in killing animals and zombies. After the skill level is full, you will still gain experience. The production quality can only reach 500. If you want to be higher, you must use the synthesis function of the workbench or go out and find an NPC to buy it.

Now concrete can only be made in cement mixers. You can find the finished mixer on the map.

It is more difficult to obtain forged steel.

Marking system:

I haven't tried it yet. It should be something similar to the wooden sign in MC. You can write it yourself)

Players can make wooden cards. The dimensions are 1× 1, 1×3 and 2×5.

Steam achievement system:

Finally achieved something.

Improved vein and mining system;

There are diamonds, gold and silver, but I didn't say whether I could make a fuss, just whether I could sell them.

There still seems to be no copper.

Improve workers >>

Question 9: How to improve the life limit of prisoners? Hello, I'm gta. It's good.

The only way to increase the maximum life is to increase strength.

And strength can only be improved by using barbells and doing push-ups in the gym.

To sum up, using fitness equipment that can improve strength in the gym can increase the upper limit of life (the maximum value is 50).

If you have any questions, please ask me!

In addition, the word "file" in the game of 3dm Chinese translation is wrong, and it should be "file".