What are the famous Chinese chess games in ancient my country?

"The Gathering of Seven Stars", "The Earthworm Subdues the Dragon", "Wild Horses Playing in the Field" and "A Thousand Miles Alone" are known as the four famous ancient Chinese chess games. Among many ancient chess scores such as "Zhaixiang Opera Score", "Xinwu Canbian", and "Yuan Shenhai Kuoxiang Chess Score". . For the convenience of memory, it is usually summarized into two sentences: "Seven stars gather to subdue the dragon, and the wild horse travels alone for thousands of miles." Due to its exquisite and attractive design, it has been widely popular among the people for a long time. It has been carefully studied by generations of chess players, and has introduced new ones with rich changes. These four endgames have profound techniques and complex changes. It is not only the most typical Jianghu layout, but also a classic material for learning chess skills. It plays an important role in improving the actual level of chess and cannot be underestimated. ⒈Seven Stars Gathering "Seven Stars Gathering" is one of the four famous chess games that have been widely spread among the people since the Qing Dynasty. Almost all famous chess records published in the Qing Dynasty include this game, but the game names are slightly different: Among them, "Zhuxiangzhai Xiangxi Opera" "Pu Li" was renamed "Seven Stars Gongdou", "Xinwu Canbian" was titled "Seven Stars Celebrate Together", and "Abyss Deep and Sea Broad" was named "Seven Stars Yaocai" because of the red and black in this situation. Each side has seven chess pieces, so the name of the game is vividly represented by "seven stars". At first glance, the red side seems to have a chance to win, and the "newborn calf" in front of the chess stall is often eager to win. , mistakenly fell into the trap of the person who set up the game, so Jianghu artists often used this game as a magic weapon to make a living. In 1916, Danish chess enthusiast Charles Kliene (translated as Ge Linrui in "The Complete Book of Chinese Chess") came to China. I felt that this game was unpredictable and fascinating, so I translated more than 300 positive and negative versions of this game into English with reference to the chess notation method, and published it in Shanghai, thus extending the influence of this game to the West. The influence of this excellent arrangement work "Gathering of Seven Stars" at home and abroad was such that when my country held the Chinese Chess International Invitational Tournament for the first time, it also named the cup "Seven Star Cup". The original composition of the game used old-fashioned arrangements, with many repetitions. , readers often feel that it becomes messy when reading the score. In order to maintain the style of the original score and make it easier for readers to read, the original score of "Gathering of Seven Stars" is first sorted out and listed, and a new version of "Gathering of Seven Stars" will be arranged more rationally. The author of the original score compares the two chariots to dragons in the sea, and describes the three pawns as slow-moving. , the weak earthworm. Due to the specific situation, the two rooks were restrained by the two foreign pawns and were not allowed to move at will. Black was able to luckily change the position of the other pawn and flexibly change the position of the knight and elephant, and the battle was concluded. This is a draw between weak men. A typical endgame of Hadron. The earthworm subdues the dragon. What a vivid metaphor! "The Earthworm Subdues the Dragon" in "Zhuxiang Zhaixiang Opera Book" has the same name as this game? ⒊ Ye Ye Cao Tian This game is a large-scale famous ancient game. One of them is as famous as the "Gathering of Seven Stars", "The Earthworm Conquers the Dragon", and "Walking Alone", and is also known as the four major rivers and lakes arrangement. Its changes are very complex and profound because it is a typical example of two chariots and two pawns. The endgame has great practical value, so many players study this game. The original score is that red draws first, but after research, it is believed that no matter how this game changes, as long as black takes the official move, the conclusion should be that red wins first. When the third episode of "Chinese Chess Score" was included in this game, the correct interpretation was that red goes first and black wins. The conclusion is correct. According to the original score, both sides of red and black deleted one side pawn (pawn), and the move was intended to be red first. It is long and varied, making it even more exciting and profound. However, the only drawback is that according to the current chess rules, red first and black should still win. There was an article by Li Jinfeng in the "Chess Discussion" column of the 12th issue of Guangzhou "Xiangqi". It should be corrected. Since the interpretation of the revised diagram is inconsistent with the current chess rules, it is difficult for the majority of readers to accept it. Therefore, we should find another revised diagram published in the 1983 trial issue of "Beijing Xiangqi". , In addition, you can also create another interpretation and change the picture to meet the original game planning intention of Hong Xianhe. The final chess position of A Thousand Miles Alone is a rook fighting three pawns. "Xin Wu Can Pian" is titled "Single Gun Zhao Yun" with its bicycle advancing and retreating vertically and horizontally. Another feature of this game is that during the confrontation between the two sides, the chariots, horses, soldiers (pawns), generals (coaches), soldiers (officials), and elephants (photographers) can all do their best to give full play to their respective offensive and defensive combat capabilities. That is to say, "Generals, soldiers, and elephants are soft but strong, and chariots, horses, and soldiers do not forget to defend when attacking." It is a good material for studying solutions and pauses (waiting) in the endgame.