List of Yin and Brand New Kamakura Business Cards
First, the shape card.
1. primitive type
3 attack /4 blood
Effect: charging. Each turn, Kamakura gains 2 points of energy when it deals damage to the player for the first time.
2. There are many people.
1 Gouyu card. 4 Attack /5 Blood
Effect: skunks gain 1 attack for every 2 points of energy they gain.
hold together in life and death
2 Gouyu-shaped cards. 4 Attack /5 Blood
Effect: When a skunk is fatally injured, it consumes 2 points of energy and is immune to the injury.
Second, the spell card
The awakened skunk
3 Gouyu Pinka.
Awakening effect: charging.
Each turn, Kamakura gains 2 points of energy when it deals damage to the player for the first time. When your jack-o'-lantern and the number of attacks are both 0, the skunk can consume 2 points of energy to attack.
Third, the battle card.
1. Axe of Santaro
1 Gouyu Zhanka,+1 Attack /+ 1 Armor
Effect: Burst 3 cards +3 attacks.
Step 2 divert attention
2 Gouyu Zhanka.
Effect: This time, the battle target of Kamakura era was changed to another enemy character, and it was immune to combat damage; This card is automatically used when ferrets are attacked.
3. Jiro Jiro
2 Gouyu Combat Card, +2 Armor
Effect: After causing damage to enemy characters, you will get 3 points of "sunder armor"; Blast 2 uses the "axe of Santaro" additionally.
4. Ichiro's stick
3 Gouyu Combat Card, +2 Attack/Armor
Effect: After causing damage to the enemy character, make it "dizzy" and the attack becomes 0; Explosive energy 3 additionally uses "Jiro of Etaro"; Explosive energy 6 uses "Santa Tarot Axe" additionally.