Finally, talk about the promotion channels of this industry. Generally speaking, the first five years were hard, but the quality of work was excellent and sincere. In about three years, I will be promoted to senior level, and in about five years, I will be promoted to director level. Then I will see the quality of the project completed by the team leader. Starting from the team leader, I don't need to work all day, just stare at the project and occasionally do some samples or project tests.
By the way, I have heard that animation outsourcing has killed people, online games have killed people, and I have never heard of game art killing people. This line of work is not laborious.