How to fight against the big adventure and small tricks of the teacup head

Except for the virtual keyboard that displays the direction keys in the map interface at the beginning, it is hidden when playing boss, so remember the positions of other keys except the direction keys:

1. The colored block in the lower left corner faces down. For some attacks, you can get down to avoid it:

2. The areas in the red box below are all "Jump" button areas. Press this to make the character jump:

3. In some places, two quick squats can let the character pass through the partition:

4. In the colored area below, you can click and fire bullets in the game. Click 2 to repeat the bullet, and click again to stop:

5. After eating the pink beads in the picture below, you can jump twice to make the character jump higher.

Extended data

Accumulator: damage explosion, very suitable for BOSS.

Rotating Bomb: First-class domain control ability, and good damage.

I water spray: Compared with the III Soul, it needs no operation, can be used for a long time without injury, and the range of damage is not bad.

Invincible sprint: very critical and easy to use

forest

1. Farm (vegetables III and III)

The first potato will spit four things at you, and the last one can be taken off (jump+jump), just jump according to the rhythm.

After the potatoes are fried, go to both sides and the onions come out from the middle. When the onion has finished crying, raindrops are falling from the sky. Just twist it casually, there is no stability.

The only difficulty is carrots. There are two ways to attack it. One is to summon small carrots, which can be smashed. When it freezes, it means it is going to discharge waves. At this time, please concentrate on avoiding (moving in one direction and rushing when releasing radio waves).

2. Blue Pinball

BOSS will always fight, jump up and rush from below, and BOSS will stay away as soon as possible without moving, which will put a long-distance movement. The second stage is the same as the first stage.

The third stage becomes a tombstone, and you can stand still. When it stops moving, it will crush you and run away immediately.

3.boxing frog

First, the dwarf frog punches. At this time, you just need to press down and squat to avoid the flying fist at the bottom. Then the dwarf frog will roll in circles, jump up and rush over.

Then the tall frog turns into an electric fan and slaps you there. Try to stand between the two frogs and avoid them. Then when the tall frog opens his mouth, it means that the short frog will roll back. Look at it. You can dash as soon as it turns.

In the final stage, the tiger will spit out two gold coins first, and then after the pole is put down, the player will activate the pole with jump+jump, and the signs of frog, cow and tiger will appear randomly.

Frog: It's safer. A series of platforms will come out. At this time, you can stand on the platform and output. Be careful not to jump.

Tiger: This is really rare, and it seems to be the most difficult to hide. I played it many times before I met it once, so I will try my best after I appear.

Bull: Put a ring of fire when you come out. If you press it, just avoid the ring of fire (if there is an invincible dash, you can directly cross the ring of fire).

4. Sunflowers

One of the difficulties in the forest is the diversity of tactics. First, try to type on three desks.

When it collects petals, it is a horizontal attack as long as it is not on a horizontal line.

Summon three radishes, from the machine, stand in the distance and wait for radishes to fly by, jump up and dash to hide.

Call earmuffs or something. It will fly from above first, and then fly back from below. After jumping, don't stand below, lest you be beaten when you fly back.

Don't stand on the table with vines after entering the second stage, you will be stabbed. But at this time, BOSS will only spit dandelion out of his mouth, which is actually better than the first stage.

5. constellation girl

It's an air battle. The forest is the hardest, boss.

When it hahaha, it will show the barrage of ha, which is very fast and difficult to see. Pay attention to avoid it.

Small missiles flying by should be blasted as much as possible to avoid interference by stray bullets.

Throw a whirlwind and dodge up and down after the edge of the disk becomes smaller.