Playing wild is ok, but I always feel a little overqualified.
Captain order, it's really annoying to ask Q for a few seconds, and Q also eats crits. Anti-GANK ability is not easy to grasp because of the existence of W.E.
If the captain goes to gank, it must be mainly a red BUFF, and then R.
In addition, I really recommend captain, lantern, ninja shoes, fanatic +Atama. What else is endless? Lanterns are all for drinking blood, and this injury is very scary.
I think nightmares should be operated on. The release of the shield, the path, the opportunity of fear and the big opportunity all need good operation and the overall situation.