The hero Baili Xuance is one of the heroes that has attracted much attention recently in Honor of Kings. Many friends are paying attention to the gameplay and strategies of Baili Xuance in Honor of Kings. The following is the introduction I compiled for King of Glory Baili Xuance, let’s take a look.
Introduction to Baili Xuance
Title: Loud Scythe
Skin: Can’t Smile, Can Only Cry
When the herd explodes During the herd, the cowboy must ride as fast as possible to catch up with the leading cow, quickly and accurately throw the lasso around its head, neck or legs, pull it to the ground and subdue it, so as to prevent the crazy herd from continuing. Run wildly.
This is a dangerous and scary job. The test of Xuance also lies in the use of the second skill. Whether Xuance's hook and sickle can bind the hero is the watershed of whether Xuance can defeat the opponent. This is a technology and art that walks on the edge of the knife.
Skill Description
Passive - Frenzy Prelude
Mastering hunting skills allows Xuance to focus on normal attacks. The third heavy hit will cause critical damage (the The effect will be re-counted due to skill release and chain breakage). Xuance's hunting hero or assist will stimulate the blood in the heart, causing the movement speed and attack speed to reach the peak, and last for a period of time.
Skill 1 - Divine Hook Sickle
Xuance shifted and performed a magical sickle technique. The third basic attack turned into a medium and long-range hook sickle attack form. Targets hit by the hook's far end receive additional damage. When the hook and sickle are in the chain, Xuance will pull the target of the hook and sickle an additional distance towards the end point of its own displacement.
2nd skill - Nightmare Hook Sickle
After charging, Xuance will throw the Hook Sickle out in a straight line and cause physical damage to the enemies on the path. The longer the charge, the more powerful the Hook Sickle will be. The longer the distance, the faster the movement speed increases during charging, the hook sickle flies to the maximum distance to be retrieved, and binds the first target encountered during the retrieval process.
The hunting effect will be applied to the target in the sickle chain, increasing the damage done to the hooked target and reducing the damage done to oneself by the hooked target. When hooked, the second part of the Nightmare Hook Scythe can be released. Xuance used great force to throw the target behind him, and lost the hunting effect after releasing it. When the hunting target dies, the Nightmare Hook Scythe is immediately refreshed for the next hunt.
Skill 3 - Instant Sickle Flash
Activates after the Nightmare Hook and Sickle Hook is hit. Xuance flashes to behind the opponent along the hook and sickle chain, and attacks all players on the path of the Instant Sickle Flash. Units deal physical damage.