Legend of Zelda: Game Innovation of Triangle Power 2 of the Gods

Gods 2, as a the legend of zelda with a 2d perspective, is unique in its use of naked-eye 3d effects. The freedom of this work can also be said to be the highest in recent years, which is very close to the style of the legend of zelda in The First Generation. There are some brand-new designs and systems in Gods 2. Here are one or two. Hero mode: The "hero mode" in Gods 2 is quite challenging. It can be started after the game passes through Zhou Mu, and the attack power of monsters in the game will quadruple. If you are not careful, Link will die. In hero mode, you can also see a diary that makes the plot more complete. As for the diary content, there is no spoiler here.

Prop rental system: In the legend of zelda's works in the past, Link usually got props in a maze, and then used them to solve the puzzles in the maze. In "Gods 2", Link can get most of the props of the game in the early stage of the game-by renting them in the store of Ravio, a businessman. Link can rent props from the store for a small amount of money and then use them in the maze (but if the Game Over props will be returned to the store); Or spend a lot of money to buy props from the store, and only when you buy props can you go to other places to upgrade the efficacy of these props. This setting is actually quite practical, because the entry order of this maze is free, and it is very convenient to choose the rented props freely.

Energy Tank: Gods 2 also made an article on the use of props. The setting of "energy slot" appears in the game. Link will consume a certain amount of energy slot every time he uses Lavio's props. Once the energy slot runs out, he can't use the props for the time being. When Link becomes a mural, it will gradually consume this energy slot (because the bracelet that makes Link a mural is also Lavio's). This setting makes players have more concerns about the use of props, and will not let Link shoot too many arrows at one time, or keep dropping bombs. This setting is somewhat similar to that of the wii platform "Sword of the Sky", and it is also the first design in the series.

milk bar: milk bar, a town facility similar to a bar, is not the first time in the legend of zelda series; However, "Gods 2" added performances of playing guitar and blowing flute in the milk bar-you can pay them to listen to them play music in the game or even in the series. The duo will play 15 tracks, including the theme song of the Zelda series and the theme song "Goddess's Poetry" of Sword of the Sky. Although there is no chance for Link to play musical instruments in this work, listening to their interpretation of the music can be addictive.

shoulder-rubbing challenge system: Gods 2 uses the shoulder-rubbing characteristics of the 3ds platform to design a shoulder-rubbing challenge game. If the 3ds of the player who owns Gods 2 detects the 3ds of other Gods 2 players within a certain range, the shadow of the opponent's link will appear in the game, and players can choose to fight with each other-it sounds like a powerful setting, but in fact, the shadow link that fights with us is set by the game, not manipulated by other players, so the overall linkage is not sufficient. There are achievement systems in the battle with Shadow Link, such as "defeating the enemy in 1 seconds" or "defeating the enemy without injury". Collecting 5 achievements can challenge the hidden boss, the grandfather in the village. The degree of completion of this system is quite high. Like "Gods 1", in "Gods 2", Link needs to use an insect net to grab props such as elves and bees and put them in a bottle. In other works in the series, Link directly uses bottles to hold props.

There are also some new designs on props. The game has added two props, "attack fruit" and "escape fruit", which can help Link attack the enemy or leave the maze, but only once. In addition, there is an "attack potion" that can be bottled, which can cause great damage to the surrounding enemies after drinking. This is the first setting in the series.

In terms of upgrading props and equipment, Gods 2 puts the upgraded props and equipment in a maze. For example, if you want to upgrade Link's weapon "Master's Sword", Link needs to find "Master's Ore" in the maze before he can entrust a blacksmith to forge the upgrade. Energy slots, strength gloves, and defensive clothes are all props that can be found in the maze. The props bought from the Lavio store can also be upgraded, but Link has to ask "Octopus Mom" for help. Octopus mother is separated from her 1 children in the game, and Link can upgrade a prop every time she helps her find 1 small octopus. After all of them are found, Link's swing and chop skills will be upgraded.

The American translation of Gods 2, A Link Between Worlds, is a pun, which means both "the link between worlds" and "the connection between two worlds". The name of this pun is similar to the American translation of Gods 1, A Link to the Past (also a pun, meaning "crossing the link" and "connecting the past"). At the beginning of the sale of Gods 1 in the United States, in order to avoid the religious sensitivity caused by the word "Gods", this translation was adopted. This way of naming Gods 2 can be said to be a tribute to the previous work.